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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-02 16:31:19 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-02 16:31:19 +0000 |
commit | e76a6e3d2cc40e382e2ca1c7348e36a4082a221b (patch) | |
tree | 5608d032613e083d86923ad7b339352e9f157498 /src/main.h | |
parent | 40b4ecacd44bd3040d9600d6304422bdd7e2e4c4 (diff) | |
download | mana-e76a6e3d2cc40e382e2ca1c7348e36a4082a221b.tar.gz mana-e76a6e3d2cc40e382e2ca1c7348e36a4082a221b.tar.bz2 mana-e76a6e3d2cc40e382e2ca1c7348e36a4082a221b.tar.xz mana-e76a6e3d2cc40e382e2ca1c7348e36a4082a221b.zip |
Got rid of hairset.dat and playerset.dat.
Diffstat (limited to 'src/main.h')
-rw-r--r-- | src/main.h | 34 |
1 files changed, 17 insertions, 17 deletions
@@ -18,30 +18,29 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * By ElvenProgrammer aka Eugenio Favalli (umperio@users.upagiro.net) + * $Id$ */ +#ifndef _TMW_MAIN_H +#define _TMW_MAIN_H + #ifdef WIN32 #pragma warning (disable:4312) #endif -#ifndef _MAIN_H -#define _MAIN_H - -#define CORE_VERSION "0.0.8" - #include <guichan.hpp> #include <guichan/allegro.hpp> -#include "./configuration.h" -#include "./gui/login.h" -#include "./gui/gui.h" -#include "./gui/char_server.h" -#include "./gui/char_select.h" -#include "./gui/inventory.h" +#include "configuration.h" +#include "gui/login.h" +#include "gui/gui.h" +#include "gui/char_server.h" +#include "gui/char_select.h" +#include "gui/inventory.h" +#include "graphic/image.h" #include "log.h" #include "game.h" -#include "./net/protocol.h" +#include "net/protocol.h" #include "../data/graphic/gfx_data.h" #include <allegro.h> #ifdef WIN32 @@ -49,6 +48,7 @@ #endif #include <stdio.h> +#define CORE_VERSION "0.0.8" #define EXIT 0 #define LOGIN 1 @@ -60,8 +60,8 @@ /* length definitions for several char[]s in order * to be able to use strncpy instead of strcpy for - * security and stability reasons */ - + * security and stability reasons + */ #define LEN_USERNAME 25 #define LEN_PASSWORD 25 @@ -84,7 +84,8 @@ typedef struct { short weapon; } PLAYER_INFO; -extern BITMAP *playerset, *login_wallpaper; +extern BITMAP *login_wallpaper; +extern Spriteset *hairset, *playerset; extern char username[25]; extern char password[25]; extern int map_address, char_ID; @@ -97,7 +98,6 @@ extern PLAYER_INFO *char_info; extern unsigned char state; extern unsigned short x, y; extern unsigned char direction; -//extern unsigned short job, hair, hair_color; extern unsigned char stretch_mode; #endif |