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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-08 16:51:00 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-08 16:51:00 +0000
commit9ab399906e9c6ba2d6e029b1d8be50bd1df70ed4 (patch)
tree325486399e3859098f20fbe83a47276fdf01a130 /src/main.h
parentee416a5f3de03a689247a290077e7fdf451e1a23 (diff)
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Some improvements to character creation and selection dialogs.
Diffstat (limited to 'src/main.h')
-rw-r--r--src/main.h26
1 files changed, 11 insertions, 15 deletions
diff --git a/src/main.h b/src/main.h
index 7f258168..6a9ba209 100644
--- a/src/main.h
+++ b/src/main.h
@@ -34,9 +34,6 @@
#include "configuration.h"
#include "gui/login.h"
#include "gui/gui.h"
-#include "gui/char_server.h"
-#include "gui/char_select.h"
-#include "gui/inventory.h"
#include "graphic/image.h"
#include "log.h"
#include "game.h"
@@ -66,22 +63,21 @@
#define LEN_PASSWORD 25
-
typedef struct {
- int address;
- short port;
- char name[20];
- short online_users;
+ int address;
+ short port;
+ char name[20];
+ short online_users;
} SERVER_INFO;
typedef struct {
- int id;
- char name[24];
- short hp, max_hp, sp, max_sp, lv;
- int xp, gp, job_xp, job_lv;
- short statp, skill_point, hair_color, hair_style;
- char STR, AGI, VIT, INT, DEX, LUK;
- short weapon;
+ int id;
+ char name[24];
+ short hp, max_hp, sp, max_sp, lv;
+ int xp, gp, job_xp, job_lv;
+ short statp, skill_point, hair_color, hair_style;
+ char STR, AGI, VIT, INT, DEX, LUK;
+ short weapon;
} PLAYER_INFO;
extern BITMAP *login_wallpaper;