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author | Forge <jgrimbert@free.fr> | 2009-01-09 00:03:53 +0100 |
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committer | Forge <jgrimbert@free.fr> | 2009-01-09 00:03:53 +0100 |
commit | 611210b1e0fd9cbaed38b229462e109d8f4be385 (patch) | |
tree | d2fc4f7465ccd611e918a8905d7478aacd458acb /src/main.cpp | |
parent | 0b2e6c53a158b820a3e3610372c98185a4dce30a (diff) | |
download | mana-611210b1e0fd9cbaed38b229462e109d8f4be385.tar.gz mana-611210b1e0fd9cbaed38b229462e109d8f4be385.tar.bz2 mana-611210b1e0fd9cbaed38b229462e109d8f4be385.tar.xz mana-611210b1e0fd9cbaed38b229462e109d8f4be385.zip |
Now, the real stage 2.0 of smiley window.
All is done, and all files are now in the tree.
(ok, copyright of new files is still opened... do as you want, if you
care)
Signed-off-by: Forge <jgrimbert@free.fr>
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp index 4a3acce8..09004a50 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -40,6 +40,7 @@ #include "game.h" #include "graphics.h" #include "itemshortcut.h" +#include "smileyshortcut.h" #include "keyboardconfig.h" #include "localplayer.h" #include "lockedarray.h" @@ -401,6 +402,9 @@ void init_engine(const Options &options) // Initialize the item shortcuts. itemShortcut = new ItemShortcut(); + + // Initialize the smiley shortcuts. + smileyShortcut = new SmileyShortcut(); gui = new Gui(graphics); state = LOGIN_STATE; /**< Initial game state */ @@ -433,6 +437,8 @@ void exit_engine() { // Before config.write() since it writes the shortcuts to the config delete itemShortcut; + + delete smileyShortcut; config.write(); |