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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2006-03-08 19:13:26 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2006-03-08 19:13:26 +0000
commit405c23831a4e1363f26f848215c8140f6d6d9f78 (patch)
treeedf8b8838f055a1b5d024a3976b49f5cddfa8c50 /src/main.cpp
parente645ad2a139c332937813dd2a1e5424ded182e26 (diff)
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Added a 'dtor' helper functor to delete objects in arrays and containers using STL algorithms.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 4013cbec..eba01d0f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -77,6 +77,8 @@
#include "resources/image.h"
#include "resources/resourcemanager.h"
+#include "utils/dtor.h"
+
// Account infos
char n_server, n_character;
@@ -319,11 +321,7 @@ void exit_engine()
config.write();
delete gui;
delete graphics;
- //delete hairset;
- for (unsigned int i = 0; i < hairset.size(); i++)
- {
- delete hairset[i];
- }
+ for_each(hairset.begin(), hairset.end(), make_dtor(hairset));
hairset.clear();
delete playerset;