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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2006-02-23 16:02:00 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2006-02-23 16:02:00 +0000
commit05a12d5568111fa13759026442ed358605bf9a28 (patch)
tree9948a2351c846dee1b36f25a90d1429aa78dda23 /src/main.cpp
parent3737fb9fd3ff6072f83bdc514f88ad0fdbf4da6c (diff)
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A bunch of mostly cosmetic cleanups.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 4e47f7e4..af6d21e3 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -76,7 +76,7 @@
#include "resources/resourcemanager.h"
// Account infos
-char sex, n_server, n_character;
+char n_server, n_character;
Spriteset *hairset = NULL, *playerset = NULL;
Graphics *graphics;
@@ -443,7 +443,7 @@ void charLogin(Network *network, LoginData *loginData)
outMsg.writeInt32(loginData->session_ID1);
outMsg.writeInt32(loginData->session_ID2);
outMsg.writeInt16(0); // unknown
- outMsg.writeInt8(sex);
+ outMsg.writeInt8(loginData->sex);
// We get 4 useless bytes before the real answer comes in
network->skip(4);
@@ -465,7 +465,7 @@ void mapLogin(Network *network, LoginData *loginData)
outMsg.writeInt32(player_node->mCharId);
outMsg.writeInt32(loginData->session_ID1);
outMsg.writeInt32(loginData->session_ID2);
- outMsg.writeInt8(sex);
+ outMsg.writeInt8(loginData->sex);
// We get 4 useless bytes before the real answer comes in
network->skip(4);