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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-06-21 17:06:57 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-06-21 17:06:57 +0000 |
commit | e87c165b31b3bdb784f23fd7d1e6a795859aa24c (patch) | |
tree | 913263b303ff1019d8be92ade326a028c012db16 /src/main.cpp | |
parent | 46cf032fc0eea43743b86d9e05950dd7a65728b7 (diff) | |
download | mana-e87c165b31b3bdb784f23fd7d1e6a795859aa24c.tar.gz mana-e87c165b31b3bdb784f23fd7d1e6a795859aa24c.tar.bz2 mana-e87c165b31b3bdb784f23fd7d1e6a795859aa24c.tar.xz mana-e87c165b31b3bdb784f23fd7d1e6a795859aa24c.zip |
Added female players.
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/main.cpp b/src/main.cpp index f7c36b18..5713b7db 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -83,7 +83,7 @@ char n_server, n_character; std::vector<Spriteset *> hairset; -Spriteset *playerset = NULL; +Spriteset *playerset[2]; Spriteset *equipmentset = NULL; Graphics *graphics; @@ -248,9 +248,12 @@ void init_engine() // Initialize for drawing graphics->_beginDraw(); - playerset = resman->createSpriteset( + playerset[0] = resman->createSpriteset( "graphics/sprites/player_male_base.png", 64, 64); - if (!playerset) logger->error("Couldn't load player spriteset!"); + playerset[1] = resman->createSpriteset( + "graphics/sprites/player_female_base.png", 64, 64); + if (!playerset[0]) logger->error("Couldn't load male player spriteset!"); + if (!playerset[1]) logger->error("Couldn't load female player spriteset!"); equipmentset = resman->createSpriteset( "graphics/sprites/item1202.png", 64, 64); if (!equipmentset) logger->error("Couldn't load player equipmentset!"); @@ -293,7 +296,8 @@ void exit_engine() delete graphics; for_each(hairset.begin(), hairset.end(), make_dtor(hairset)); hairset.clear(); - delete playerset; + delete playerset[0]; + delete playerset[1]; delete equipmentset; // Shutdown libxml @@ -620,7 +624,8 @@ int main(int argc, char *argv[]) case CHAR_SELECT_STATE: logger->log("State: CHAR_SELECT"); - currentDialog = new CharSelectDialog(network, &charInfo); + currentDialog = new CharSelectDialog(network, &charInfo, + 1 - loginData.sex); if (options.chooseDefault) { ((CharSelectDialog*)currentDialog)->action("ok"); } |