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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-02 14:50:50 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-02 14:50:50 +0000
commite25b9848449f109487fdbab53f4e99c28b8d3214 (patch)
tree33cf564cd24cf01df10f36e2616ab2c5b1cc8900 /src/main.cpp
parenta294e49ed9994902251b536ffba853f056453ddd (diff)
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Don't load the weapon set, doesn't seem to be used at the moment even.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/main.cpp b/src/main.cpp
index c6690fea..a73f65eb 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -73,7 +73,6 @@ SERVER_INFO *server_info;
PLAYER_INFO *char_info = new PLAYER_INFO;
BITMAP *playerset, *hairset, *login_wallpaper;
-DATAFILE *weaponset;
char username[LEN_USERNAME];
char password[LEN_PASSWORD];
@@ -280,12 +279,6 @@ void init_engine() {
error("Unable to load hairset bitmap");
}
- // TODO: Remove datafile usage
- weaponset = load_datafile("./data/graphic/weapon.dat");
- if (weaponset == NULL) {
- error("Unable to load weaponset datafile");
- }
-
// TODO: Remove Allegro config file usage from GUI look
init_gui(buffer, "./data/Skin/aqua.skin");
state = LOGIN;