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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-19 12:10:31 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-19 12:10:31 +0000 |
commit | ad12a9189f33e65de827219eb573a6e63c7862c9 (patch) | |
tree | 28021f83fb1ff5495ebc67e533302b2669078a28 /src/main.cpp | |
parent | 36a25f2ac86f33c1b11f07d2096c159422b9e997 (diff) | |
download | mana-ad12a9189f33e65de827219eb573a6e63c7862c9.tar.gz mana-ad12a9189f33e65de827219eb573a6e63c7862c9.tar.bz2 mana-ad12a9189f33e65de827219eb573a6e63c7862c9.tar.xz mana-ad12a9189f33e65de827219eb573a6e63c7862c9.zip |
*** empty log message ***
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 38 |
1 files changed, 26 insertions, 12 deletions
diff --git a/src/main.cpp b/src/main.cpp index 9d128581..c2f2f0fa 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -62,9 +62,8 @@ unsigned char direction; unsigned char stretch_mode, screen_mode; char *dir; -#ifndef WIN32 Sound sound; -#endif /* not WIN32 */ + // ini file configuration reader Configuration config; @@ -188,12 +187,6 @@ void init_engine() { config.init(dir); -#ifdef MACOSX - //set_color_depth(32); -#else - //set_color_depth(16); -#endif - SDL_WM_SetCaption("The Mana World", NULL); @@ -217,6 +210,31 @@ void init_engine() { exit(1); } +#ifdef __DEBUG + const SDL_VideoInfo *vi = SDL_GetVideoInfo(); + std::cout << "It is " << ((vi->hw_available) ? "" : "not") << + " possible to create hardware surfaces.\n"; + std::cout << "There is " << ((vi->wm_available) ? "a" : "no") << + " window manager available.\n"; + std::cout << "Hardware to hardware blits are " << + ((vi->blit_hw) ? "" : "not") << " accelerated.\n"; + std::cout << "Hardware to hardware colorkey blits are " << + ((vi->blit_hw_CC) ? "" : "not") << " accelerated.\n"; + std::cout << "Hardware to hardware alpha blits are " << + ((vi->blit_hw_A) ? "" : "not") << " accelerated.\n"; + std::cout << "Software to hardware blits are " << + ((vi->blit_sw) ? "" : "not") << " accelerated.\n"; + std::cout << "Software to hardware colorkey blits are " << + ((vi->blit_sw_CC) ? "" : "not") << " accelerated.\n"; + std::cout << "Software to hardware alpha blits are " << + ((vi->blit_sw_A) ? "" : "not") << " accelerated.\n"; + std::cout << "Color fills are " << + ((vi->blit_fill) ? "" : "not") << " accelerated.\n"; + std::cout << "Available video memory: " << vi->video_mem << "\n"; +#endif + + //vfmt Pixel format of the video device + // Create the graphics context graphics = new Graphics(); @@ -239,7 +257,6 @@ void init_engine() { init_gui(graphics); state = LOGIN; -#ifndef WIN32 // initialize sound-engine and start playing intro-theme /-kth5 try { if (config.getValue("sound", 0) == 1) { @@ -259,7 +276,6 @@ void init_engine() { new OkDialog("Sound Engine", err, &initWarningListener); warning(err); } -#endif /* not WIN32 */ } /** Clear the engine */ @@ -301,9 +317,7 @@ int main(int argc, char *argv[]) { charSelect(); break; case GAME: -#ifndef WIN32 sound.stopBgm(); -#endif /* not WIN32 */ status("GAME"); try { map_start(); |