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author | Andrei Karas <akaras@inbox.ru> | 2010-04-19 20:05:35 +0300 |
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committer | Bertram <yohanndotferreiraatorange.fr> | 2010-04-19 23:19:03 +0200 |
commit | 959708c60c119e03183ba97177f13e92d61e342c (patch) | |
tree | 86c8803ed1751dcf84a4feec9c05e47a695f78d8 /src/localplayer.h | |
parent | d5390fa51b47cc70052902301ade7d137eff9d61 (diff) | |
download | mana-959708c60c119e03183ba97177f13e92d61e342c.tar.gz mana-959708c60c119e03183ba97177f13e92d61e342c.tar.bz2 mana-959708c60c119e03183ba97177f13e92d61e342c.tar.xz mana-959708c60c119e03183ba97177f13e92d61e342c.zip |
Add afk mode for player.
Add variable cur_time for current time.
Add command /away [text]
Reviewed by: Bertram
Diffstat (limited to 'src/localplayer.h')
-rw-r--r-- | src/localplayer.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/localplayer.h b/src/localplayer.h index dd7b94d4..2c06dfb5 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -26,15 +26,19 @@ #include "gui/userpalette.h" +#include <guichan/actionlistener.hpp> + #include <memory> #include <vector> +class ChatTab; class Equipment; class FloorItem; class ImageSet; class Inventory; class Item; class Map; +class OkDialog; struct Special @@ -44,6 +48,12 @@ struct Special int recharge; }; +class AwayListener : public gcn::ActionListener +{ + public: + void action(const gcn::ActionEvent &event); +}; + /** * Attributes used during combat. Available to all the beings. @@ -352,6 +362,15 @@ class LocalPlayer : public Player bool isPathSetByMouse() const { return mPathSetByMouse; } + void changeAwayMode(); + + bool getAwayMode() + { return mAwayMode; } + + void setAway(const std::string &message); + + void afkRespond(ChatTab *tab, const std::string &nick); + void addMessageToQueue(const std::string &message, int color = UserPalette::EXP_INFO); @@ -480,6 +499,11 @@ class LocalPlayer : public Player /** Queued exp messages*/ std::list<MessagePair> mMessages; int mMessageTime; + AwayListener *mAwayListener; + OkDialog *mAwayDialog; + + int mAfkTime; + bool mAwayMode; }; extern LocalPlayer *player_node; |