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authorFreeyorp <Freeyorp101@NOSPAM@hotmail.com>2009-05-10 13:45:00 +1200
committerJared Adams <jaxad0127@gmail.com>2009-05-09 19:54:26 -0600
commit59d351895a3a15b517c4493fab89a62137b12157 (patch)
tree2fc8e636c07a4e824eb4dd7357dc5d282db69d02 /src/localplayer.cpp
parentdf9f7aa2d3f33f70b7aa9fd8ac7f1b7ddece0b29 (diff)
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Modify keyboard handling
The attack key now no longer changes the target if there is a target already set, and changing the target to the same being now no longer cancels the target since a dedicated Cancel Target Key now exists.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index afd7f0eb..c68be7a8 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -526,7 +526,7 @@ void LocalPlayer::setTarget(Being *target)
mLastTarget = tick_time;
if (target == mTarget)
- target = NULL;
+ return;
if (target || mAction == ATTACK)
{