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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-21 16:30:11 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-21 16:30:11 +0000
commita5e6a44b51d4269ed6812c9a9e0b6a293d959a4d (patch)
treef269a803b58b47082156dc74bb0d6e8e2dc6519e /src/localplayer.cpp
parent1f6975d34e2c6fe8404fcbe13da406e624d94b68 (diff)
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Renamed {read,write}{Byte,Short,Long} to {read,write}{Int8,Int16,Int32}. This
is less confusing in 64-bit context and less conflicting with the 0.0 client.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 059bd0f4..d01b613e 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -286,7 +286,7 @@ void LocalPlayer::emote(Uint8 emotion)
// XXX Convert for new server
/*
MessageOut outMsg(0x00bf);
- outMsg.writeByte(emotion);
+ outMsg.writeInt8(emotion);
*/
}
@@ -340,7 +340,7 @@ void LocalPlayer::revive()
// XXX Convert for new server
/*
MessageOut outMsg(0x00b2);
- outMsg.writeByte(0);
+ outMsg.writeInt8(0);
*/
}