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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-07-11 20:05:44 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-07-11 20:05:44 +0200
commitabde0f51b3062c158fb52e9dfff23d21d3be03d1 (patch)
tree4af561ea9e8cd3f7f981cce9817cf57f3e353787 /src/localplayer.cpp
parent93e1a2a9e5f379945a6efb24598319b605be1dfa (diff)
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Made the different hard-coded paths and files be now taken from the
data/paths.xml configuration file. Also added default gui theme path in branding and default wallpaper path and file searched respectively in the branding and paths.xml files. Hard-coded values are still used as fallbacks. Resolves: Manasource Mantis #148. Reviewed-by: jaxad0127.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index b06ea456..9c64c6dc 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -1035,9 +1035,7 @@ void LocalPlayer::attack(Being *target, bool keep)
sound.playSfx(soundFile);
}
else
- {
- sound.playSfx("sfx/fist-swish.ogg");
- }
+ sound.playSfx(paths.getValue("attackSfxFile", "fist-swish.ogg"));
Net::getPlayerHandler()->attack(target->getId());
if ((Net::getNetworkType() == ServerInfo::TMWATHENA) && !keep)