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authorJared Adams <jaxad0127@gmail.com>2010-01-13 15:10:01 +0000
committerJared Adams <jaxad0127@gmail.com>2010-01-13 15:10:01 +0000
commita40e07c2c86aff20c3b5529228bc519f9cc4c61d (patch)
tree507022c814eba2f54a7bf75ac52b4035d6d31bee /src/localplayer.cpp
parent8fe262c48054e5bd2305f24e86cfb268cfbcb53b (diff)
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Fix initialization order in the new follor manager
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 11cb6655..f6803973 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -93,7 +93,9 @@ LocalPlayer::LocalPlayer(int id, int job, Map *map):
mTotalWeight(1), mMaxWeight(1),
mHp(1), mMaxHp(1),
mSkillPoints(0),
- mTarget(NULL), mPickUpTarget(NULL),
+ mTarget(NULL),
+ mPlayerFollowed(""),
+ mPickUpTarget(NULL),
mTrading(false), mGoingToTarget(false), mKeepAttacking(false),
mLastAction(-1),
mWalkingDir(0),
@@ -106,8 +108,7 @@ LocalPlayer::LocalPlayer(int id, int job, Map *map):
#endif
mStorage(new Inventory(Net::getInventoryHandler()
->getSize(Net::InventoryHandler::STORAGE))),
- mMessageTime(0),
- mPlayerFollowed("")
+ mMessageTime(0)
{
// Variable to keep the local player from doing certain actions before a map
// is initialized. e.g. drawing a player's name using the TextManager, since