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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-07-31 21:29:00 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-07-31 21:29:00 +0000 |
commit | 36d28236321b6a2824ad4f394faeabbf79626808 (patch) | |
tree | 7d2475acf84852f2a21cc29eecbf7524cd58ff52 /src/localplayer.cpp | |
parent | c9f930c759004e179545c3b82992e3f8a12345f2 (diff) | |
download | mana-36d28236321b6a2824ad4f394faeabbf79626808.tar.gz mana-36d28236321b6a2824ad4f394faeabbf79626808.tar.bz2 mana-36d28236321b6a2824ad4f394faeabbf79626808.tar.xz mana-36d28236321b6a2824ad4f394faeabbf79626808.zip |
Removed legacy inventory code. Added display of equipment.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 17 |
1 files changed, 2 insertions, 15 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 5945127f..b4fc5957 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -95,16 +95,6 @@ void LocalPlayer::clearInventory() mInventory->clear(); } -void LocalPlayer::addInvItem(int id, int quantity, bool equipment) -{ - mInventory->addItem(id, quantity, equipment); -} - -void LocalPlayer::addInvItem(int index, int id, int quantity, bool equipment) -{ - mInventory->addItem(index, id, quantity, equipment); -} - Item* LocalPlayer::getInvItem(int index) { return mInventory->getItem(index); @@ -115,11 +105,8 @@ void LocalPlayer::equipItem(Item *item) Net::GameServer::Player::equip(item->getInvIndex()); } -void LocalPlayer::unequipItem(Item *item) +void LocalPlayer::unequipItem(int slot) { - if (!item) - return; - // XXX Convert for new server /* MessageOut outMsg(CMSG_PLAYER_UNEQUIP); @@ -127,7 +114,7 @@ void LocalPlayer::unequipItem(Item *item) */ // Tidy equipment directly to avoid weapon still shown bug, by instance - mEquipment->removeEquipment(item); + mEquipment->setEquipment(slot, 0); } void LocalPlayer::useItem(Item *item) |