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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-10-16 21:18:11 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-10-16 21:18:11 +0000 |
commit | d3175115354bb2417f01877a96d0068e2f2c875d (patch) | |
tree | 3fe6dde2b7922eb12bc376687ae18a59971d908e /src/inventory.cpp | |
parent | 43a80fa64acb7f02cf5305b4a3d2ef6040b4b8c9 (diff) | |
download | mana-d3175115354bb2417f01877a96d0068e2f2c875d.tar.gz mana-d3175115354bb2417f01877a96d0068e2f2c875d.tar.bz2 mana-d3175115354bb2417f01877a96d0068e2f2c875d.tar.xz mana-d3175115354bb2417f01877a96d0068e2f2c875d.zip |
Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}.
Diffstat (limited to 'src/inventory.cpp')
-rw-r--r-- | src/inventory.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/inventory.cpp b/src/inventory.cpp index 63fbab7a..3a2d3742 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -98,9 +98,9 @@ bool Inventory::contains(Item *item) int Inventory::useItem(Item *item) { MessageOut outMsg; - outMsg.writeShort(CMSG_PLAYER_INVENTORY_USE); - outMsg.writeShort(item->getInvIndex()); - outMsg.writeLong(item->getId()); + outMsg.writeInt16(CMSG_PLAYER_INVENTORY_USE); + outMsg.writeInt16(item->getInvIndex()); + outMsg.writeInt32(item->getId()); // Note: id is dest of item, usually player_node->account_ID ?? return 0; } @@ -109,25 +109,25 @@ int Inventory::dropItem(Item *item, int quantity) { // TODO: Fix wrong coordinates of drops, serverside? MessageOut outMsg; - outMsg.writeShort(CMSG_PLAYER_INVENTORY_DROP); - outMsg.writeShort(item->getInvIndex()); - outMsg.writeShort(quantity); + outMsg.writeInt16(CMSG_PLAYER_INVENTORY_DROP); + outMsg.writeInt16(item->getInvIndex()); + outMsg.writeInt16(quantity); return 0; } void Inventory::equipItem(Item *item) { MessageOut outMsg; - outMsg.writeShort(CMSG_PLAYER_EQUIP); - outMsg.writeShort(item->getInvIndex()); - outMsg.writeShort(0); + outMsg.writeInt16(CMSG_PLAYER_EQUIP); + outMsg.writeInt16(item->getInvIndex()); + outMsg.writeInt16(0); } void Inventory::unequipItem(Item *item) { MessageOut outMsg; - outMsg.writeShort(CMSG_PLAYER_UNEQUIP); - outMsg.writeShort(item->getInvIndex()); + outMsg.writeInt16(CMSG_PLAYER_UNEQUIP); + outMsg.writeInt16(item->getInvIndex()); // Tidy equipment directly to avoid weapon still shown bug, by instance Equipment::getInstance()->removeEquipment(item); |