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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-07-22 21:53:40 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-07-23 08:21:41 +0200 |
commit | 7a161c97f8925b4b2273ac88e5bcfe03b2fd3905 (patch) | |
tree | 7a73f9c91004903f9ec6e777c9bec081eff3131c /src/guild.h | |
parent | 0eab67f1e424eed939c293f0b6f4566ad94e8f95 (diff) | |
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Specify a more specific image format when uploading textures
While simply specifying "4 components" works, it is preferred to specify
the actual image format like GL_RGBA8 in our case.
http://www.opengl.org/wiki/Common_Mistakes#Image_precision
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