diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-07-24 13:54:06 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-07-24 13:54:06 +0000 |
commit | 8e3fad97a5df4bfc706b0246794b00428bd207e0 (patch) | |
tree | 92b36ee0b3180544464ed4ec3109efebc34979dc /src/gui | |
parent | dc5d9dee3f3f726d463f5f23f5902d1d0373df93 (diff) | |
download | mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.tar.gz mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.tar.bz2 mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.tar.xz mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.zip |
Fixed initialization order and added setup_keyboard.* and keyboardconfig.* to
the list of source files. Also set some missing Subversion properties.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/setup_keyboard.cpp | 283 | ||||
-rw-r--r-- | src/gui/setup_keyboard.h | 163 |
2 files changed, 224 insertions, 222 deletions
diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp index 4cb39494..6a89ce8f 100644 --- a/src/gui/setup_keyboard.cpp +++ b/src/gui/setup_keyboard.cpp @@ -1,141 +1,142 @@ -/*
- * The Mana World
- * Copyright 2007 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
-
-#include "setup_keyboard.h"
-
-#include <guichan/widgets/label.hpp>
-
-#include "button.h"
-#include "ok_dialog.h"
-
-#include "../configuration.h"
-#include "../keyboardconfig.h"
-
-#include "../utils/tostring.h"
-
-#include <SDL_keyboard.h>
-
-Setup_Keyboard::Setup_Keyboard()
-{
- setOpaque(false);
-
- keyboard.setSetupKeyboard(this);
-
- mKeyLabel = new gcn::Label[keyboard.KEY_TOTAL];
- mKeyButton = new Button[keyboard.KEY_TOTAL];
-
- for (int i=0; i < keyboard.KEY_TOTAL; i++)
- {
- refreshAssignedKey(i);
- mKeyLabel[i].setPosition(10, 10+(i*20));
- add(&mKeyLabel[i]);
-
- mKeyButton[i].setCaption("Set");
- mKeyButton[i].adjustSize();
- mKeyButton[i].addActionListener(this);
- mKeyButton[i].setActionEventId("sk"+toString(i));
- mKeyButton[i].setPosition(150,5+(i*20));
- add(&mKeyButton[i]);
- }
- mMakeDefaultButton = new Button("Default", "makeDefault", this);
- mMakeDefaultButton->setPosition(200, 5);
- mMakeDefaultButton->addActionListener(this);
- add(mMakeDefaultButton);
-}
-
-Setup_Keyboard::~Setup_Keyboard()
-{
- delete [] mKeyLabel;
- delete [] mKeyButton;
- delete mMakeDefaultButton;
-}
-
-void Setup_Keyboard::apply()
-{
- if (keyboard.hasConflicts())
- {
- new OkDialog("Key Conflict(s) Detected.",
- "One or more key conflicts has been detected. "
- "Resolve them immediately, "
- "or gameplay might result in unpredictable behaviour");
- }
- keyboard.setEnabled(true);
- keyboard.store();
-}
-
-void Setup_Keyboard::cancel()
-{
- keyboard.retrieve();
- keyboard.setEnabled(true);
- refreshKeys();
-}
-
-void Setup_Keyboard::action(const gcn::ActionEvent &event)
-{
- if (event.getId() == "makeDefault")
- {
- keyboard.makeDefault();
- refreshKeys();
- return;
- }
- for (int i=0; i < keyboard.KEY_TOTAL; i++)
- {
- if (event.getId() == "sk"+toString(i))
- {
- keyboard.setEnabled(false);
- keyboard.setNewKeyIndex(i);
- enableSetButtons(false);
- mKeyLabel[i].setCaption(keyboard.getKeyCaption(i) + ": ?");
- }
- }
-}
-
-void Setup_Keyboard::enableSetButtons(bool bValue)
-{
- for (int i=0; i < keyboard.KEY_TOTAL; i++)
- {
- mKeyButton[i].setEnabled(bValue);
- }
-}
-
-void Setup_Keyboard::refreshAssignedKey(const int index)
-{
- char *temp = SDL_GetKeyName(
- (SDLKey) keyboard.getKeyValue(index));
- mKeyLabel[index].setCaption(
- keyboard.getKeyCaption(index) + ": " + toString(temp));
- mKeyLabel[index].adjustSize();
-}
-
-void Setup_Keyboard::newKeyCallback(const int index)
-{
- refreshAssignedKey(index);
- enableSetButtons(true);
-}
-
-void Setup_Keyboard::refreshKeys()
-{
- for(int i=0; i < keyboard.KEY_TOTAL; i++)
- {
- refreshAssignedKey(i);
- }
-}
+/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "setup_keyboard.h" + +#include <guichan/widgets/label.hpp> + +#include "button.h" +#include "ok_dialog.h" + +#include "../configuration.h" +#include "../keyboardconfig.h" + +#include "../utils/tostring.h" + +#include <SDL_keyboard.h> + +Setup_Keyboard::Setup_Keyboard() +{ + setOpaque(false); + + keyboard.setSetupKeyboard(this); + + mKeyLabel = new gcn::Label[keyboard.KEY_TOTAL]; + mKeyButton = new Button[keyboard.KEY_TOTAL]; + + for (int i = 0; i < keyboard.KEY_TOTAL; i++) + { + refreshAssignedKey(i); + mKeyLabel[i].setPosition(10, 10+(i*20)); + add(&mKeyLabel[i]); + + mKeyButton[i].setCaption("Set"); + mKeyButton[i].adjustSize(); + mKeyButton[i].addActionListener(this); + mKeyButton[i].setActionEventId("sk"+toString(i)); + mKeyButton[i].setPosition(150,5+(i*20)); + add(&mKeyButton[i]); + } + mMakeDefaultButton = new Button("Default", "makeDefault", this); + mMakeDefaultButton->setPosition(200, 5); + mMakeDefaultButton->addActionListener(this); + add(mMakeDefaultButton); +} + +Setup_Keyboard::~Setup_Keyboard() +{ + delete [] mKeyLabel; + delete [] mKeyButton; + delete mMakeDefaultButton; +} + +void Setup_Keyboard::apply() +{ + if (keyboard.hasConflicts()) + { + new OkDialog("Key Conflict(s) Detected.", + "One or more key conflicts has been detected. " + "Resolve them immediately, " + "or gameplay might result in unpredictable behaviour"); + } + keyboard.setEnabled(true); + keyboard.store(); +} + +void Setup_Keyboard::cancel() +{ + keyboard.retrieve(); + keyboard.setEnabled(true); + refreshKeys(); +} + +void Setup_Keyboard::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "makeDefault") + { + keyboard.makeDefault(); + refreshKeys(); + return; + } + for (int i = 0; i < keyboard.KEY_TOTAL; i++) + { + if (event.getId() == "sk"+toString(i)) + { + keyboard.setEnabled(false); + keyboard.setNewKeyIndex(i); + enableSetButtons(false); + mKeyLabel[i].setCaption(keyboard.getKeyCaption(i) + ": ?"); + } + } +} + +void Setup_Keyboard::enableSetButtons(bool bValue) +{ + for (int i = 0; i < keyboard.KEY_TOTAL; i++) + { + mKeyButton[i].setEnabled(bValue); + } +} + +void Setup_Keyboard::refreshAssignedKey(const int index) +{ + char *temp = SDL_GetKeyName( + (SDLKey) keyboard.getKeyValue(index)); + mKeyLabel[index].setCaption( + keyboard.getKeyCaption(index) + ": " + toString(temp)); + mKeyLabel[index].adjustSize(); +} + +void Setup_Keyboard::newKeyCallback(const int index) +{ + refreshAssignedKey(index); + enableSetButtons(true); +} + +void Setup_Keyboard::refreshKeys() +{ + for (int i = 0; i < keyboard.KEY_TOTAL; i++) + { + refreshAssignedKey(i); + } +} diff --git a/src/gui/setup_keyboard.h b/src/gui/setup_keyboard.h index 115a2b9a..4701487b 100644 --- a/src/gui/setup_keyboard.h +++ b/src/gui/setup_keyboard.h @@ -1,81 +1,82 @@ -/*
- * The Mana World
- * Copyright 2007 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
-
-#ifndef _TMW_GUI_SETUP_KEYBOARD_H
-#define _TMW_GUI_SETUP_KEYBOARD_H
-
-#include "setuptab.h"
-#include "button.h"
-#include "../guichanfwd.h"
-
-#include <guichan/actionlistener.hpp>
-
-
-#include <string>
-
-class Setup_Keyboard : public SetupTab, public gcn::ActionListener
-{
- public:
- /**
- * Constructor
- */
- Setup_Keyboard();
-
- /**
- * Destructor
- */
- ~Setup_Keyboard();
-
- void apply();
- void cancel();
-
- void action(const gcn::ActionEvent &event);
-
- /**
- * Easy way to disable/enable all the set buttons.
- */
- void enableSetButtons(bool bValue);
-
- /**
- * Get an update on the assigned key.
- */
- void refreshAssignedKey(const int index);
-
- /**
- * The callback function when a new key has been pressed.
- */
- void newKeyCallback(const int index);
-
- /**
- * Shorthand method to update all the keys.
- */
- void refreshKeys();
-
- private:
- gcn::Label *mKeyLabel;
-
- Button *mKeyButton;
-
- gcn::Button *mMakeDefaultButton;
-};
-
-#endif
+/* + * The Mana World + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_GUI_SETUP_KEYBOARD_H +#define _TMW_GUI_SETUP_KEYBOARD_H + +#include "setuptab.h" +#include "button.h" +#include "../guichanfwd.h" + +#include <guichan/actionlistener.hpp> + + +#include <string> + +class Setup_Keyboard : public SetupTab, public gcn::ActionListener +{ + public: + /** + * Constructor + */ + Setup_Keyboard(); + + /** + * Destructor + */ + ~Setup_Keyboard(); + + void apply(); + void cancel(); + + void action(const gcn::ActionEvent &event); + + /** + * Easy way to disable/enable all the set buttons. + */ + void enableSetButtons(bool bValue); + + /** + * Get an update on the assigned key. + */ + void refreshAssignedKey(const int index); + + /** + * The callback function when a new key has been pressed. + */ + void newKeyCallback(const int index); + + /** + * Shorthand method to update all the keys. + */ + void refreshKeys(); + + private: + gcn::Label *mKeyLabel; + + Button *mKeyButton; + + gcn::Button *mMakeDefaultButton; +}; + +#endif |