diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-27 19:44:23 +0100 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-27 20:18:11 +0100 |
commit | 712ca58c011123505c807266dcc8d9d84ca1aa44 (patch) | |
tree | 27c0dfe49f21bffe25007f70475be3223d3fa851 /src/gui | |
parent | ff5e1957dd4fde40e41e4c5e4b9e04e1f36e5ef2 (diff) | |
download | mana-712ca58c011123505c807266dcc8d9d84ca1aa44.tar.gz mana-712ca58c011123505c807266dcc8d9d84ca1aa44.tar.bz2 mana-712ca58c011123505c807266dcc8d9d84ca1aa44.tar.xz mana-712ca58c011123505c807266dcc8d9d84ca1aa44.zip |
Made eAthena's Network class statically accessible
Now the instance doesn't need to be passed into the MessageOut class
anymore. Expect a lot of cleanup in the next commit.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/buy.cpp | 3 | ||||
-rw-r--r-- | src/gui/buysell.cpp | 3 | ||||
-rw-r--r-- | src/gui/char_select.cpp | 9 | ||||
-rw-r--r-- | src/gui/npc_text.cpp | 6 | ||||
-rw-r--r-- | src/gui/npcintegerdialog.cpp | 3 | ||||
-rw-r--r-- | src/gui/npclistdialog.cpp | 3 | ||||
-rw-r--r-- | src/gui/npcstringdialog.cpp | 3 | ||||
-rw-r--r-- | src/gui/popupmenu.cpp | 3 | ||||
-rw-r--r-- | src/gui/sell.cpp | 4 | ||||
-rw-r--r-- | src/gui/storagewindow.cpp | 9 | ||||
-rw-r--r-- | src/gui/trade.cpp | 18 | ||||
-rw-r--r-- | src/gui/widgets/chattab.cpp | 7 | ||||
-rw-r--r-- | src/gui/widgets/whispertab.cpp | 3 |
13 files changed, 24 insertions, 50 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 6df2ae25..003e730e 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -199,8 +199,7 @@ void BuyDialog::action(const gcn::ActionEvent &event) Net::GameServer::Player::tradeWithNPC (mShopItems->at(selectedItem)->getId(), mAmountItems); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_BUY_REQUEST); + MessageOut outMsg(CMSG_NPC_BUY_REQUEST); outMsg.writeInt16(8); outMsg.writeInt16(mAmountItems); outMsg.writeInt16(mShopItems->at(selectedItem)->getId()); diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp index b9a6a1dc..f45a5adb 100644 --- a/src/gui/buysell.cpp +++ b/src/gui/buysell.cpp @@ -97,8 +97,7 @@ void BuySellDialog::action(const gcn::ActionEvent &event) } #ifdef EATHENA_SUPPORT - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_BUY_SELL_REQUEST); + MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST); outMsg.writeInt32(current_npc); outMsg.writeInt8(action); #endif diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 4ab3d9ef..b6cd47d4 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -348,8 +348,7 @@ void CharSelectDialog::attemptCharDelete() Net::AccountServer::Account::deleteCharacter(mCharInfo->getPos()); #else // Request character deletion - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0068); + MessageOut outMsg(0x0068); outMsg.writeInt32(mCharInfo->getEntry()->mCharId); outMsg.writeString("a@a.com", 40); #endif @@ -362,8 +361,7 @@ void CharSelectDialog::attemptCharSelect() Net::AccountServer::Account::selectCharacter(mCharInfo->getPos()); #else // Request character selection - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0066); + MessageOut outMsg(0x0066); outMsg.writeInt8(mCharInfo->getPos()); #endif mCharInfo->lock(); @@ -693,8 +691,7 @@ int CharCreateDialog::getDistributedPoints() void CharCreateDialog::attemptCharCreate() { // Send character infos - MessageOut outMsg(mNetwork); - outMsg.writeInt16(0x0067); + MessageOut outMsg(0x0067); outMsg.writeString(getName(), 24); outMsg.writeInt8(5); outMsg.writeInt8(5); diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp index 9fa57be8..bf7b60ed 100644 --- a/src/gui/npc_text.cpp +++ b/src/gui/npc_text.cpp @@ -136,8 +136,7 @@ void NpcTextDialog::nextDialog(int npcID) #ifdef TMWSERV_SUPPORT Net::GameServer::Player::talkToNPC(npcID, false); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_NEXT_REQUEST); + MessageOut outMsg(CMSG_NPC_NEXT_REQUEST); outMsg.writeInt32(npcID); #endif } @@ -145,8 +144,7 @@ void NpcTextDialog::nextDialog(int npcID) void NpcTextDialog::closeDialog(int npcID) { #ifdef EATHENA_SUPPORT - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_CLOSE); + MessageOut outMsg(CMSG_NPC_CLOSE); outMsg.writeInt32(npcID); #endif } diff --git a/src/gui/npcintegerdialog.cpp b/src/gui/npcintegerdialog.cpp index a7ae2748..4dae8d83 100644 --- a/src/gui/npcintegerdialog.cpp +++ b/src/gui/npcintegerdialog.cpp @@ -127,8 +127,7 @@ void NpcIntegerDialog::action(const gcn::ActionEvent &event) NPC::isTalking = false; #ifdef EATHENA_SUPPORT - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_INT_RESPONSE); + MessageOut outMsg(CMSG_NPC_INT_RESPONSE); outMsg.writeInt32(current_npc); outMsg.writeInt32(mValueField->getValue()); #endif diff --git a/src/gui/npclistdialog.cpp b/src/gui/npclistdialog.cpp index ff91c9fc..6df0979f 100644 --- a/src/gui/npclistdialog.cpp +++ b/src/gui/npclistdialog.cpp @@ -143,8 +143,7 @@ void NpcListDialog::action(const gcn::ActionEvent &event) #ifdef TMWSERV_SUPPORT Net::GameServer::Player::selectFromNPC(current_npc, choice); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_LIST_CHOICE); + MessageOut outMsg(CMSG_NPC_LIST_CHOICE); outMsg.writeInt32(current_npc); outMsg.writeInt8(choice); #endif diff --git a/src/gui/npcstringdialog.cpp b/src/gui/npcstringdialog.cpp index c84de015..7297d7e8 100644 --- a/src/gui/npcstringdialog.cpp +++ b/src/gui/npcstringdialog.cpp @@ -95,8 +95,7 @@ void NpcStringDialog::action(const gcn::ActionEvent &event) mValueField->setText(""); #ifdef EATHENA_SUPPORT - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_NPC_STR_RESPONSE); + MessageOut outMsg(CMSG_NPC_STR_RESPONSE); outMsg.writeInt16(text.length() + 9); outMsg.writeInt32(current_npc); outMsg.writeString(text, text.length()); diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 5b5b2b8c..1f36ef45 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -297,8 +297,7 @@ void PopupMenu::handleLink(const std::string &link) being && being->getType() == Being::PLAYER) { - MessageOut outMsg(player_node->getNetwork()); - outMsg.writeInt16(CMSG_PARTY_INVITE); + MessageOut outMsg(CMSG_PARTY_INVITE); outMsg.writeInt32(being->getId()); } #endif diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index e7671110..648bff08 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -207,15 +207,13 @@ void SellDialog::action(const gcn::ActionEvent &event) (mShopItems->at(selectedItem)->getId(), mAmountItems); #else // Attempt sell - MessageOut outMsg(mNetwork); - ShopItem *item = mShopItems->at(selectedItem); int sellCount; mPlayerMoney += mAmountItems * mShopItems->at(selectedItem)->getPrice(); mMaxItems -= mAmountItems; while (mAmountItems > 0) { - outMsg.writeInt16(CMSG_NPC_SELL_REQUEST); + MessageOut outMsg(CMSG_NPC_SELL_REQUEST); outMsg.writeInt16(8); outMsg.writeInt16(item->getCurrentInvIndex()); // This order is important, item->getCurrentInvIndex() would return diff --git a/src/gui/storagewindow.cpp b/src/gui/storagewindow.cpp index 1289a4e7..847886cb 100644 --- a/src/gui/storagewindow.cpp +++ b/src/gui/storagewindow.cpp @@ -190,22 +190,19 @@ Item* StorageWindow::getSelectedItem() const void StorageWindow::addStore(Item* item, int ammount) { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_MOVE_TO_STORAGE); + MessageOut outMsg(CMSG_MOVE_TO_STORAGE); outMsg.writeInt16(item->getInvIndex()); outMsg.writeInt32(ammount); } void StorageWindow::removeStore(Item* item, int ammount) { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CSMG_MOVE_FROM_STORAGE); + MessageOut outMsg(CSMG_MOVE_FROM_STORAGE); outMsg.writeInt16(item->getInvIndex()); outMsg.writeInt32(ammount); } void StorageWindow::close() { - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_CLOSE_STORAGE); + MessageOut outMsg(CMSG_CLOSE_STORAGE); } diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 4ecdede8..6cba1c41 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -252,8 +252,7 @@ void TradeWindow::tradeItem(Item *item, int quantity) // function. Detect the actual server version, and re-enable this // for that version only. //addItem(item->getId(), true, quantity, item->isEquipment()); - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_ITEM_ADD_REQUEST); + MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST); outMsg.writeInt16(item->getInvIndex()); outMsg.writeInt32(quantity); #endif @@ -329,8 +328,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) #ifdef TMWSERV_SUPPORT Net::GameServer::Player::acceptTrade(false); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_CANCEL_REQUEST); + MessageOut outMsg(CMSG_TRADE_CANCEL_REQUEST); #endif } #ifdef EATHENA_SUPPORT @@ -342,8 +340,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) { mMoneyField->setText(toString(tempInt)); - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_ITEM_ADD_REQUEST); + MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST); outMsg.writeInt16(0); outMsg.writeInt32(tempInt); } @@ -352,8 +349,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) mMoneyField->setText(""); } mMoneyField->setEnabled(false); - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_ADD_COMPLETE); + MessageOut outMsg(CMSG_TRADE_ADD_COMPLETE); } #endif else if (event.getId() == "trade") @@ -362,8 +358,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) Net::GameServer::Player::acceptTrade(true); setStatus(PROPOSING); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_OK); + MessageOut outMsg(CMSG_TRADE_OK); #endif } #ifdef TMWSERV_SUPPORT @@ -382,7 +377,6 @@ void TradeWindow::close() #ifdef TMWSERV_SUPPORT Net::GameServer::Player::acceptTrade(false); #else - MessageOut outMsg(mNetwork); - outMsg.writeInt16(CMSG_TRADE_CANCEL_REQUEST); + MessageOut outMsg(CMSG_TRADE_CANCEL_REQUEST); #endif } diff --git a/src/gui/widgets/chattab.cpp b/src/gui/widgets/chattab.cpp index 715aaf20..c4b2196b 100644 --- a/src/gui/widgets/chattab.cpp +++ b/src/gui/widgets/chattab.cpp @@ -239,9 +239,7 @@ void ChatTab::chatInput(std::string &msg) chatLog(_("Trying to send a blank party message."), BY_SERVER, true); return; } - MessageOut outMsg(chatWindow->mNetwork); - - outMsg.writeInt16(CMSG_PARTY_MESSAGE); + MessageOut outMsg(CMSG_PARTY_MESSAGE); outMsg.writeInt16(length + 4); outMsg.writeString(msg, length); return; @@ -306,8 +304,7 @@ void ChatTab::handleInput(const std::string &msg) { #else std::string mes = player_node->getName() + " : " + msg; - MessageOut outMsg(chatWindow->mNetwork); - outMsg.writeInt16(CMSG_CHAT_MESSAGE); + MessageOut outMsg(CMSG_CHAT_MESSAGE); // Added + 1 in order to let eAthena parse admin commands correctly outMsg.writeInt16(mes.length() + 4 + 1); outMsg.writeString(mes, mes.length() + 1); diff --git a/src/gui/widgets/whispertab.cpp b/src/gui/widgets/whispertab.cpp index 0ae042df..1621e965 100644 --- a/src/gui/widgets/whispertab.cpp +++ b/src/gui/widgets/whispertab.cpp @@ -57,8 +57,7 @@ void WhisperTab::handleInput(const std::string &msg) { #ifdef TMWSERV_SUPPORT Net::ChatServer::privMsg(mNick, msg); #else - MessageOut outMsg(chatWindow->mNetwork); - outMsg.writeInt16(CMSG_CHAT_WHISPER); + MessageOut outMsg(CMSG_CHAT_WHISPER); outMsg.writeInt16(msg.length() + 28); outMsg.writeString(mNick, 24); outMsg.writeString(msg, msg.length()); |