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authorJoshua Langley <joshlangley[at]optusnet.com.au>2007-07-16 15:23:34 +0000
committerJoshua Langley <joshlangley[at]optusnet.com.au>2007-07-16 15:23:34 +0000
commit71532a23200b246f63ed1e0dc3d563bd1184b593 (patch)
tree2ce28dd04573bb40b31e367d7d980b32f113edab /src/gui
parentbb5f430e6f7e1471aefc1de22e423e6015d0236c (diff)
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Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/button.cpp20
-rw-r--r--src/gui/button.h3
-rw-r--r--src/gui/setup.cpp11
-rw-r--r--src/gui/setup_keyboard.cpp145
-rw-r--r--src/gui/setup_keyboard.h74
5 files changed, 245 insertions, 8 deletions
diff --git a/src/gui/button.cpp b/src/gui/button.cpp
index e607b66a..a9212e83 100644
--- a/src/gui/button.cpp
+++ b/src/gui/button.cpp
@@ -37,11 +37,26 @@
ImageRect Button::button[4];
int Button::mInstances = 0;
+Button::Button():
+ mIsLogged(false)
+{
+ init();
+}
+
Button::Button(const std::string& caption, const std::string &actionEventId,
gcn::ActionListener *listener):
gcn::Button(caption),
mIsLogged(false)
{
+ init();
+ setActionEventId(actionEventId);
+ if (listener) {
+ addActionListener(listener);
+ }
+}
+
+void Button::init()
+{
setBorderSize(0);
if (mInstances == 0)
@@ -72,12 +87,7 @@ Button::Button(const std::string& caption, const std::string &actionEventId,
btn[mode]->decRef();
}
}
-
mInstances++;
- setActionEventId(actionEventId);
- if (listener) {
- addActionListener(listener);
- }
}
Button::~Button()
diff --git a/src/gui/button.h b/src/gui/button.h
index eb73e311..68831d5a 100644
--- a/src/gui/button.h
+++ b/src/gui/button.h
@@ -37,6 +37,7 @@ class ImageRect;
*/
class Button : public gcn::Button {
public:
+ Button();
/**
* Constructor, sets the caption of the button to the given string.
*/
@@ -60,6 +61,8 @@ class Button : public gcn::Button {
{ mIsLogged = enable; }
private:
+ void init();
+
static ImageRect button[4]; /**< Button state graphics */
static int mInstances; /**< Number of button instances */
bool mIsLogged; /**< Makes the button appear pressed all the time */
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp
index 3add3a18..b936f688 100644
--- a/src/gui/setup.cpp
+++ b/src/gui/setup.cpp
@@ -27,6 +27,7 @@
#include "setup_audio.h"
#include "setup_joystick.h"
#include "setup_video.h"
+#include "setup_keyboard.h"
#include "tabbedcontainer.h"
#include "../utils/dtor.h"
@@ -42,8 +43,8 @@ extern Window *skillDialog;
Setup::Setup():
Window("Setup")
{
- int width = 230;
- int height = 245;
+ int width = 260;
+ int height = 305;
setContentSize(width, height);
const char *buttonNames[] = {
@@ -58,7 +59,7 @@ Setup::Setup():
}
TabbedContainer *panel = new TabbedContainer();
- panel->setDimension(gcn::Rectangle(5, 5, 220, 205));
+ panel->setDimension(gcn::Rectangle(5, 5, 250, 265));
panel->setOpaque(false);
SetupTab *tab;
@@ -75,6 +76,10 @@ Setup::Setup():
panel->addTab(tab, "Joystick");
mTabs.push_back(tab);
+ tab = new Setup_Keyboard();
+ panel->addTab(tab, "Keyboard");
+ mTabs.push_back(tab);
+
add(panel);
setLocationRelativeTo(getParent());
diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp
new file mode 100644
index 00000000..6ca149a5
--- /dev/null
+++ b/src/gui/setup_keyboard.cpp
@@ -0,0 +1,145 @@
+/*
+ * The Mana World
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#include "setup_keyboard.h"
+
+#include <guichan/widgets/label.hpp>
+
+#include "button.h"
+#include "ok_dialog.h"
+
+#include "../configuration.h"
+#include "../keyboardconfig.h"
+#include "../log.h"
+
+#include "../utils/tostring.h"
+
+#include <SDL_keyboard.h>
+
+Setup_Keyboard::Setup_Keyboard()
+{
+ setOpaque(false);
+
+ keyboard.setSetupKeyboard(this);
+
+ mKeyLabel = new gcn::Label[keyboard.KEY_TOTAL];
+ mKeyButton = new Button[keyboard.KEY_TOTAL];
+
+ for (int i=0; i < keyboard.KEY_TOTAL; i++)
+ {
+ refreshAssignedKey(i);
+ mKeyLabel[i].setPosition(10, 10+(i*20));
+ add(&mKeyLabel[i]);
+
+ mKeyButton[i].setCaption("Set");
+ mKeyButton[i].adjustSize();
+ mKeyButton[i].addActionListener(this);
+ mKeyButton[i].setActionEventId("sk"+toString(i));
+ mKeyButton[i].setPosition(150,5+(i*20));
+ add(&mKeyButton[i]);
+ }
+ mMakeDefaultButton = new Button("Default", "makeDefault", this);
+ mMakeDefaultButton->setPosition(200, 5);
+ mMakeDefaultButton->addActionListener(this);
+ add(mMakeDefaultButton);
+}
+
+Setup_Keyboard::~Setup_Keyboard()
+{
+ delete [] mKeyLabel;
+ delete [] mKeyButton;
+ delete mMakeDefaultButton;
+}
+
+void Setup_Keyboard::apply()
+{
+ if (keyboard.hasConflicts())
+ {
+ new OkDialog("Key Conflict(s) Detected.",
+ "One or more key conflicts has been detected. "
+ "Resolve them immediately, "
+ "or gameplay might result in unpredictable behaviour");
+ }
+ keyboard.setEnabled(true);
+ keyboard.store();
+}
+
+void Setup_Keyboard::cancel()
+{
+ keyboard.retrieve();
+ keyboard.setEnabled(true);
+ refreshKeys();
+}
+
+void Setup_Keyboard::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "makeDefault")
+ {
+ keyboard.makeDefault();
+ refreshKeys();
+ return;
+ }
+ for (int i=0; i < keyboard.KEY_TOTAL; i++)
+ {
+ if (event.getId() == "sk"+toString(i))
+ {
+ keyboard.setEnabled(false);
+ keyboard.setNewKeyIndex(i);
+ enableButtons(false);
+ mKeyLabel[i].setCaption(keyboard.getKeyCaption(i) + ": ?");
+ }
+ }
+}
+
+
+void Setup_Keyboard::enableButtons(bool bValue)
+{
+ for (int i=0; i < keyboard.KEY_TOTAL; i++)
+ {
+ mKeyButton[i].setEnabled(bValue);
+ }
+}
+
+void Setup_Keyboard::refreshAssignedKey(const int index)
+{
+ char *temp = SDL_GetKeyName(
+ (SDLKey) keyboard.getKeyValue(index));
+ mKeyLabel[index].setCaption(
+ keyboard.getKeyCaption(index) + ": " + toString(temp));
+ mKeyLabel[index].adjustSize();
+}
+
+void Setup_Keyboard::newKeyCallback(const int index)
+{
+ refreshAssignedKey(index);
+ enableButtons(true);
+}
+
+void Setup_Keyboard::refreshKeys()
+{
+ for(int i=0; i < keyboard.KEY_TOTAL; i++)
+ {
+ refreshAssignedKey(i);
+ }
+}
+
+
diff --git a/src/gui/setup_keyboard.h b/src/gui/setup_keyboard.h
new file mode 100644
index 00000000..0430b040
--- /dev/null
+++ b/src/gui/setup_keyboard.h
@@ -0,0 +1,74 @@
+/*
+ * The Mana World
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#ifndef _TMW_GUI_SETUP_KEYBOARD_H
+#define _TMW_GUI_SETUP_KEYBOARD_H
+
+#include "setuptab.h"
+#include "button.h"
+#include "../guichanfwd.h"
+
+#include <guichan/actionlistener.hpp>
+
+
+#include <string>
+
+class Setup_Keyboard : public SetupTab, public gcn::ActionListener
+{
+ public:
+ Setup_Keyboard();
+ ~Setup_Keyboard();
+
+ void apply();
+ void cancel();
+
+ void action(const gcn::ActionEvent &event);
+
+ /**
+ * easy way to disable/enable all the set buttons.
+ */
+ void enableButtons(bool bValue);
+
+ /**
+ * get an update on the assigned key.
+ */
+ void refreshAssignedKey(const int index);
+
+ /**
+ * the callback function when a new key has been pressed.
+ */
+ void newKeyCallback(const int index);
+
+ /**
+ * shorthand method to update all the keys.
+ */
+ void refreshKeys();
+
+ private:
+ gcn::Label *mKeyLabel;
+
+ Button *mKeyButton;
+
+ gcn::Button *mMakeDefaultButton;
+};
+
+#endif