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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-04 23:26:22 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-04 23:41:45 +0200 |
commit | 6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d (patch) | |
tree | a4ae355fe26eda518a5fd82c15347b6cfcf6b7f6 /src/gui/windowmenu.h | |
parent | 1b06ec9f12e3fbfe6fbf6579fb64bb895464badb (diff) | |
download | mana-6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d.tar.gz mana-6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d.tar.bz2 mana-6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d.tar.xz mana-6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d.zip |
Replaced emote window with a new emote popup
The popup is meant to be temporary, showing the emote instantly when you
click on it. It adapts nicely to show any number of emotes.
I still need to add a better way of assigning emote shortcuts, since
currently you can only change which emote is assigned to which shortcut
by actually using it.
Diffstat (limited to 'src/gui/windowmenu.h')
-rw-r--r-- | src/gui/windowmenu.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/gui/windowmenu.h b/src/gui/windowmenu.h new file mode 100644 index 00000000..b060a3e5 --- /dev/null +++ b/src/gui/windowmenu.h @@ -0,0 +1,54 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef WINDOWMENU_H +#define WINDOWMENU_H + +#include "gui/widgets/container.h" + +#include <guichan/actionlistener.hpp> +#include <guichan/selectionlistener.hpp> + +class EmotePopup; + +/** + * The window menu. Allows showing and hiding many of the different windows + * used in the game. + * + * \ingroup Interface + */ +class WindowMenu : public Container, + public gcn::ActionListener, + public gcn::SelectionListener +{ + public: + WindowMenu(); + ~WindowMenu(); + + void action(const gcn::ActionEvent &event); + + void valueChanged(const gcn::SelectionEvent &event); + + private: + EmotePopup *mEmotePopup; +}; + +#endif |