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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-21 12:30:36 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-22 11:12:17 +0100 |
commit | c4bdf324d7d464bc7fabbf88e1a6e66701c6e7cb (patch) | |
tree | d87655455c0a331c73bf5b762701fafaa5348688 /src/gui/widgets/windowcontainer.cpp | |
parent | 0d613d75b732c0d057acc3004f9b4322cf73d449 (diff) | |
download | mana-c4bdf324d7d464bc7fabbf88e1a6e66701c6e7cb.tar.gz mana-c4bdf324d7d464bc7fabbf88e1a6e66701c6e7cb.tar.bz2 mana-c4bdf324d7d464bc7fabbf88e1a6e66701c6e7cb.tar.xz mana-c4bdf324d7d464bc7fabbf88e1a6e66701c6e7cb.zip |
Allow resizing of the game in windowed mode
Window positions are semi-smartly corrected as a result of the resize.
Not supported when using OpenGL on Windows for now.
Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/gui/widgets/windowcontainer.cpp')
-rw-r--r-- | src/gui/widgets/windowcontainer.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/gui/widgets/windowcontainer.cpp b/src/gui/widgets/windowcontainer.cpp index 7d5ecd37..99bf7b9f 100644 --- a/src/gui/widgets/windowcontainer.cpp +++ b/src/gui/widgets/windowcontainer.cpp @@ -21,6 +21,8 @@ #include "gui/widgets/windowcontainer.h" +#include "gui/widgets/window.h" + #include "utils/dtor.h" WindowContainer *windowContainer = NULL; @@ -37,3 +39,11 @@ void WindowContainer::scheduleDelete(gcn::Widget *widget) { mDeathList.push_back(widget); } + +void WindowContainer::adjustAfterResize(int oldScreenWidth, + int oldScreenHeight) +{ + for (WidgetListIterator i = mWidgets.begin(); i != mWidgets.end(); ++i) + if (Window *window = dynamic_cast<Window*>(*i)) + window->adjustPositionAfterResize(oldScreenWidth, oldScreenHeight); +} |