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authorBertram <bertram@cegetel.net>2009-09-03 20:37:08 +0200
committerBertram <bertram@cegetel.net>2009-09-03 20:37:08 +0200
commitecf588b5ef86804b0074c54b6371cda9e8f346c2 (patch)
treebff015ac332d0bfd359ebd932236f37003a578e6 /src/gui/widgets/tab.h
parentefb541eeef2ad839c885c494c3a065f1f7d5dc03 (diff)
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Resolved Mantis #847: Login stage Windows won't go less than the default gui opacity.
Of course, in-game, the wanted opacity still shows up.
Diffstat (limited to 'src/gui/widgets/tab.h')
-rw-r--r--src/gui/widgets/tab.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/widgets/tab.h b/src/gui/widgets/tab.h
index eea2586c..4d3aacda 100644
--- a/src/gui/widgets/tab.h
+++ b/src/gui/widgets/tab.h
@@ -38,6 +38,11 @@ class Tab : public gcn::Tab
~Tab();
/**
+ * Update the alpha value to the graphic components.
+ */
+ void updateAlpha();
+
+ /**
* Draw the tabbed area.
*/
void draw(gcn::Graphics *graphics);