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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-07 23:47:57 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-07 23:52:46 +0200
commitd69d85f06fa6dc22ac4c7789e4140e32d119a7f1 (patch)
tree1d2311bfdba616136d0ac26f8cbe9ab73c88f0e4 /src/gui/widgets/progressbar.h
parent303c1f69761e90b83d4809e911f7785ec66b46aa (diff)
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Moved basic widgets into the gui/widgets directory
In an attempt to make the GUI code a little more structured, basic widgets are now put in gui/widgets. Many includes were also cleaned up.
Diffstat (limited to 'src/gui/widgets/progressbar.h')
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diff --git a/src/gui/widgets/progressbar.h b/src/gui/widgets/progressbar.h
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+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef PROGRESSBAR_H
+#define PROGRESSBAR_H
+
+#include <string>
+
+#include <guichan/widget.hpp>
+
+#include <SDL_types.h>
+
+class ImageRect;
+
+/**
+ * A progress bar.
+ *
+ * \ingroup GUI
+ */
+class ProgressBar : public gcn::Widget
+{
+ public:
+ /**
+ * Constructor, initializes the progress with the given value.
+ */
+ ProgressBar(float progress = 0.0f,
+ unsigned int width = 40, unsigned int height = 7,
+ Uint8 red = 150, Uint8 green = 150, Uint8 blue = 150);
+
+ /**
+ * Destructor.
+ */
+ ~ProgressBar();
+
+ /**
+ * Performs progress bar logic (fading colors)
+ */
+ void logic();
+
+ /**
+ * Draws the progress bar.
+ */
+ void draw(gcn::Graphics *graphics);
+
+ /**
+ * Sets the current progress.
+ */
+ void setProgress(float progress);
+
+ /**
+ * Returns the current progress.
+ */
+ float getProgress() const { return mProgress; }
+
+ /**
+ * Change the filling of the progress bar.
+ */
+ void setColor(Uint8, Uint8 green, Uint8 blue);
+
+ /**
+ * Returns the red value of color.
+ */
+ Uint8 getRed() const { return mRed; }
+
+ /**
+ * Returns the green value of color.
+ */
+ Uint8 getGreen() const { return mGreen; }
+
+ /**
+ * Returns the blue value of color.
+ */
+ Uint8 getBlue() const { return mBlue; }
+
+ /**
+ * Sets the text shown on the progress bar.
+ */
+ void setText(const std::string &text)
+ { mText = text; }
+
+ /**
+ * Returns the text shown on the progress bar.
+ */
+ const std::string &text() const
+ { return mText; }
+
+ /**
+ * Set wether the progress is moved smoothly.
+ */
+ void setSmoothProgress(bool smoothProgress)
+ { mSmoothProgress = smoothProgress; }
+
+ /**
+ * Set wether the color changing is made smoothly.
+ */
+ void setSmoothColorChange(bool smoothColorChange)
+ { mSmoothColorChange = smoothColorChange; }
+
+
+ private:
+ float mProgress, mProgressToGo;
+ bool mSmoothProgress;
+
+ Uint8 mRed, mGreen, mBlue;
+ Uint8 mRedToGo, mGreenToGo, mBlueToGo;
+ bool mSmoothColorChange;
+
+ std::string mText;
+ bool mUpdated;
+
+ static ImageRect mBorder;
+ static int mInstances;
+ static float mAlpha;
+
+ static const gcn::Color TEXT_COLOR;
+};
+
+#endif