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author | Ira Rice <irarice@gmail.com> | 2009-03-05 23:13:55 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2009-03-05 23:13:55 -0700 |
commit | aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5 (patch) | |
tree | 19c5a75a766b7df51ae468fb6b8fdbcfd2c6cc72 /src/gui/viewport.h | |
parent | 93e45964f3b7a0735984616f622ec32b40a21781 (diff) | |
download | mana-aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5.tar.gz mana-aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5.tar.bz2 mana-aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5.tar.xz mana-aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5.zip |
Made some optimizations based on some profiling done by Octalot, as well
as some other optimizations that I could see that cut down on some
unneeded redraws, which in turn improved frame rates slightly.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/viewport.h')
-rw-r--r-- | src/gui/viewport.h | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h index a131d162..12fdb187 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -116,29 +116,41 @@ class Viewport : public WindowContainer, public gcn::MouseListener, int getCameraY() const { return (int) mPixelViewY; } /** + * Returns mouse x in pixels. + */ + int getMouseX() const { return mMouseX; } + + /** + * Returns mouse y in pixels. + */ + int getMouseY() const { return mMouseY; } + + /** * Changes viewpoint by relative pixel coordinates. */ void scrollBy(float x, float y) { mPixelViewX += x; mPixelViewY += y; } private: - Map *mMap; /**< The current map. */ + Map *mMap; /**< The current map. */ int mScrollRadius; int mScrollLaziness; int mScrollCenterOffsetX; int mScrollCenterOffsetY; - float mPixelViewX; /**< Current viewpoint in pixels. */ - float mPixelViewY; /**< Current viewpoint in pixels. */ + int mMouseX; /**< Current mouse position in pixels. */ + int mMouseY; /**< Current mouse position in pixels. */ + float mPixelViewX; /**< Current viewpoint in pixels. */ + float mPixelViewY; /**< Current viewpoint in pixels. */ int mTileViewX; /**< Current viewpoint in tiles. */ int mTileViewY; /**< Current viewpoint in tiles. */ - bool mShowDebugPath; /**< Show a path from player to pointer. */ + bool mShowDebugPath; /**< Show a path from player to pointer. */ bool mPlayerFollowMouse; int mWalkTime; - PopupMenu *mPopupMenu; /**< Popup menu. */ + PopupMenu *mPopupMenu; /**< Popup menu. */ }; -extern Viewport *viewport; /**< The viewport */ +extern Viewport *viewport; /**< The viewport */ #endif |