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authorJared Adams <jaxad0127@gmail.com>2009-04-01 11:09:41 -0600
committerJared Adams <jaxad0127@gmail.com>2009-04-01 11:09:41 -0600
commit2a11fd111231a7e40c560e0240578a2b4a2126c2 (patch)
treee6024c5e40fc96ad4ec85b8e4136a4982a35eb02 /src/gui/storagewindow.h
parent33048e36c1fdc642459b0101ad0ab9c63807a3e7 (diff)
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Make eAthena's inventory handler
Also cleanup some related #ifdefs in LocalPlayer.
Diffstat (limited to 'src/gui/storagewindow.h')
-rw-r--r--src/gui/storagewindow.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/storagewindow.h b/src/gui/storagewindow.h
index de0937b5..a4db14bf 100644
--- a/src/gui/storagewindow.h
+++ b/src/gui/storagewindow.h
@@ -73,12 +73,12 @@ class StorageWindow : public Window, gcn::ActionListener,
/**
* Add the specified ammount of the specified item to storage
*/
- void addStore(Item* item, int ammount);
+ void addStore(Item* item, int amount);
/**
* Remove the specified ammount of the specified item from storage
*/
- void removeStore(Item* item, int ammount);
+ void removeStore(Item* item, int amount);
/**
* Closes the Storage Window, as well as telling the server that the