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authorStefan Dombrowski <stefan@uni-bonn.de>2010-08-21 22:56:44 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-08-21 23:03:22 +0200
commit0009672b80c666b8a7ddc0b7c36951eba1fa2c35 (patch)
treef1ab1d7448db36c46639e629eb49519644394905 /src/gui/socialwindow.cpp
parentdf91c40fa79629adb2652ed1b5141d943113a936 (diff)
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Fixing segmentation fault and improving gui for party
* Segmentation fault happened if a player left a party while other party members are offline. * While creating a party the key input is not anymore reused for game play. * The vertical scrollbar is only shown when needed. * The default height was raised, because before much of the functionality was hidden. Signed-off-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
Diffstat (limited to 'src/gui/socialwindow.cpp')
-rw-r--r--src/gui/socialwindow.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp
index 098ecbc5..f6e1d0aa 100644
--- a/src/gui/socialwindow.cpp
+++ b/src/gui/socialwindow.cpp
@@ -186,7 +186,7 @@ public:
mScroll = new ScrollArea(mList);
mScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_AUTO);
- mScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS);
+ mScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_AUTO);
}
~PartyTab()
@@ -321,7 +321,7 @@ SocialWindow::SocialWindow() :
setCloseButton(true);
setMinWidth(120);
setMinHeight(55);
- setDefaultSize(590, 200, 150, 60);
+ setDefaultSize(590, 200, 150, 124);
setupWindow->registerWindowForReset(this);
loadWindowState();