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author | Majin Sniper <majinsniper@gmx.de> | 2009-02-23 19:19:55 +0100 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-02-23 17:19:56 -0700 |
commit | e15b8c360ac5171fe73b8b73fbe00eedba8970ff (patch) | |
tree | ec7d2129c8dc35c3cdf7669a08beb71c30a7760c /src/gui/shop.h | |
parent | c54b987a4e4d28d35e8bafb03e1dba33b5fda4ab (diff) | |
download | mana-e15b8c360ac5171fe73b8b73fbe00eedba8970ff.tar.gz mana-e15b8c360ac5171fe73b8b73fbe00eedba8970ff.tar.bz2 mana-e15b8c360ac5171fe73b8b73fbe00eedba8970ff.tar.xz mana-e15b8c360ac5171fe73b8b73fbe00eedba8970ff.zip |
Allow to sell non-stackable items like stackables
Make it possible to sell non-stackable items all at once by introducing
"Duplicate Items" and a Shop that can handle them. Also fix a
trivial bug to correctly preview you money while selling.
Diffstat (limited to 'src/gui/shop.h')
-rw-r--r-- | src/gui/shop.h | 59 |
1 files changed, 52 insertions, 7 deletions
diff --git a/src/gui/shop.h b/src/gui/shop.h index e0db4c59..faffe7e3 100644 --- a/src/gui/shop.h +++ b/src/gui/shop.h @@ -31,31 +31,62 @@ class ShopItem; +/** + * This class handles the list of items available in a shop. + * + * The addItem routine can automatically check, if an item already exists and + * only adds duplicates to the old item, if one is found. The original + * distribution of the duplicates can be retrieved from the item. + * + * This functionality can be enabled in the constructor. + */ class ShopItems : public gcn::ListModel { public: /** + * Constructor. Creates a new ShopItems instance. + * + * @param mergeDuplicates lets the Shop look for duplicate entries and + * merges them to one item. + */ + ShopItems(bool mergeDuplicates = false); + + /** * Destructor. */ ~ShopItems(); /** - * Adds an item to the list (used by sell dialog). + * Adds an item to the list (used by sell dialog). Looks for + * duplicate entries, if mergeDuplicates was turned on. + * + * @param inventoryIndex the inventory index of the item + * @param id the id of the item + * @param quantity number of available copies of the item + * @param price price of the item */ - void addItem(int inventoryIndex, short id, int amount, int price); + void addItem(int inventoryIndex, int id, int amount, int price); /** - * Adds an item to the list (used by buy dialog). + * Adds an item to the list (used by buy dialog). Looks for + * duplicate entries, if mergeDuplicates was turned on. + * + * @param id the id of the item + * @param price price of the item */ - void addItem(short id, int price); + void addItem(int id, int price); /** * Returns the number of items in the shop. + * + * @return the number of items in the shop */ int getNumberOfElements(); /** * Returns the name of item number i in the shop. + * + * @param i the index to retrieve */ std::string getElementAt(int i); @@ -65,17 +96,31 @@ class ShopItems : public gcn::ListModel ShopItem* at(int i) const; /** + * Removes an element from the shop. + * + * @param i index to remove + */ + void erase(int i); + + /** * Clear the vector. */ void clear(); + private: /** - * Direct access to the vector. + * Searches the current items in the shop for the specified + * id and returns the item if found, or 0 else. + * + * @return the item found or 0 */ - std::vector<ShopItem*>* getShop(); + ShopItem* findItem(int id); - private: + /** the shop storage */ std::vector<ShopItem*> mShopItems; + + /** Look for duplicate entries on addition */ + bool mMergeDuplicates; }; #endif |