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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-25 22:50:59 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-25 22:50:59 +0100
commitcc79f0fe21e1a2ef73cbe987d54e848b9a47142d (patch)
treeedd316eb6094f0c02d6d014385865dcd88a2bc56 /src/gui/setup.h
parentb0df784f1be44a657ca8092069488602270629b7 (diff)
parent99e8a3fd77b63a029fe02dcf771b6af1aad252ed (diff)
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Merge branch 'eathena/master'
Conflicts: A lot of files.
Diffstat (limited to 'src/gui/setup.h')
-rw-r--r--src/gui/setup.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/setup.h b/src/gui/setup.h
index e4eb0902..4c387d34 100644
--- a/src/gui/setup.h
+++ b/src/gui/setup.h
@@ -55,8 +55,16 @@ class Setup : public Window, public gcn::ActionListener
*/
void action(const gcn::ActionEvent &event);
+ /**
+ * Enables the reset button when in game.
+ */
+ void setInGame(bool inGame);
+
private:
std::list<SetupTab*> mTabs;
+ gcn::Button *mResetWindows;
};
+extern Setup* setupWindow;
+
#endif