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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-18 15:53:56 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-18 15:53:56 +0000 |
commit | 708384a6b1fca22c6352deb79e52422266dc307e (patch) | |
tree | 99fc89b50c1cae19d053e8bd30723ba964792820 /src/gui/setup.cpp | |
parent | 1f03c67e2c81c75d83053dbabb1afca646a35ad6 (diff) | |
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Ok, of course the biggest problem to solve with OpenGL integration is loading
and rendering of images.
Diffstat (limited to 'src/gui/setup.cpp')
-rw-r--r-- | src/gui/setup.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index 87d4ef42..42b770f9 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -188,12 +188,12 @@ void Setup::action(const std::string &eventId) if (eventId == "sfx") { config.setValue("sfxVolume", (int)sfxSlider->getValue()); - sound.setSfxVolume(sfxSlider->getValue()); + sound.setSfxVolume((int)sfxSlider->getValue()); } else if (eventId == "music") { config.setValue("musicVolume", (int)musicSlider->getValue()); - sound.setMusicVolume(musicSlider->getValue()); + sound.setMusicVolume((int)musicSlider->getValue()); } else if (eventId == "guialpha") { |