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author | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-09-11 19:27:17 +0200 |
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committer | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-09-11 19:27:17 +0200 |
commit | 29e9ff188f1d64705ce53e8196e97b5eef30a547 (patch) | |
tree | 78f35794b69b422133669790f2030de37ed407ac /src/gui/serverdialog.cpp | |
parent | 7c883da9183238a0f1d75e2e815bc5f689956f14 (diff) | |
download | mana-29e9ff188f1d64705ce53e8196e97b5eef30a547.tar.gz mana-29e9ff188f1d64705ce53e8196e97b5eef30a547.tar.bz2 mana-29e9ff188f1d64705ce53e8196e97b5eef30a547.tar.xz mana-29e9ff188f1d64705ce53e8196e97b5eef30a547.zip |
Making sure the inventory window shows the correct number of used slots
The SlotsBar is updated, if InventoryWindow::slotsChanged() is called.
This did not happen when an item disappeared from the inventory, because
of using it. Then the item quantity was just set to 0, but the SlotBar
was not notified.
Reviewed-by: Jaxad0127
Diffstat (limited to 'src/gui/serverdialog.cpp')
0 files changed, 0 insertions, 0 deletions