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authorAngelo Castellani <udp.castellani@gmail.com>2011-05-22 19:07:41 -0400
committerStefan Dombrowski <stefan@uni-bonn.de>2011-05-25 19:34:25 +0200
commitb02081c00450d274c23b7198620ee7748756bd72 (patch)
treeaadc24f7ce866f916fb24b940eaf1f1db8ea8e88 /src/gui/sell.h
parent6d9936d160b197fe68c5bb21972b197fb1b64ba4 (diff)
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Added more double clickable actions
- double clicking a do_choice item submits it - double clicking the npc chat will hit 'next' - double click to buy/sell a single item - clicking on no item in the inventory now deselects - double click to use/activate items in inventory
Diffstat (limited to 'src/gui/sell.h')
-rw-r--r--src/gui/sell.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/sell.h b/src/gui/sell.h
index 8db0b573..6b879d2f 100644
--- a/src/gui/sell.h
+++ b/src/gui/sell.h
@@ -68,6 +68,11 @@ class SellDialog : public Window, gcn::ActionListener, gcn::SelectionListener
void valueChanged(const gcn::SelectionEvent &event);
/**
+ * Allows for quick-selling by extending double-click events.
+ */
+ void mouseClicked(gcn::MouseEvent &mouseEvent);
+
+ /**
* Gives Player's Money amount
*/
void setMoney(int amount);