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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-08 16:51:00 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-08 16:51:00 +0000
commit9ab399906e9c6ba2d6e029b1d8be50bd1df70ed4 (patch)
tree325486399e3859098f20fbe83a47276fdf01a130 /src/gui/playerbox.cpp
parentee416a5f3de03a689247a290077e7fdf451e1a23 (diff)
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Some improvements to character creation and selection dialogs.
Diffstat (limited to 'src/gui/playerbox.cpp')
-rw-r--r--src/gui/playerbox.cpp63
1 files changed, 63 insertions, 0 deletions
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp
new file mode 100644
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--- /dev/null
+++ b/src/gui/playerbox.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "playerbox.h"
+#include "gui.h"
+#include "../main.h"
+
+PlayerBox::PlayerBox():
+ hairColor(0),
+ hairStyle(0),
+ showPlayer(false)
+{
+ setBorderSize(2);
+}
+
+void PlayerBox::draw(gcn::Graphics *graphics)
+{
+ if (showPlayer)
+ {
+ int x, y;
+ getAbsolutePosition(x, y);
+
+ // Draw character
+ playerset->spriteset[0]->draw(gui_bitmap, x - 25, y - 25);
+
+ // Draw his hair
+ int hf = hairColor + 40 * (hairStyle);
+ hairset->spriteset[hf]->draw(gui_bitmap, x + 37, y + 5);
+ }
+}
+
+void PlayerBox::drawBorder(gcn::Graphics *graphics)
+{
+ int x, y, w, h, bs;
+ getAbsolutePosition(x, y);
+ bs = getBorderSize();
+ w = getWidth() + bs * 2;
+ h = getHeight() + bs * 2;
+ x -= bs;
+ y -= bs;
+
+ draw_skinned_rect(gui_bitmap, &gui_skin.textbox.bg, x, y, w, h);
+}