diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-08 16:51:00 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-08 16:51:00 +0000 |
commit | 9ab399906e9c6ba2d6e029b1d8be50bd1df70ed4 (patch) | |
tree | 325486399e3859098f20fbe83a47276fdf01a130 /src/gui/playerbox.cpp | |
parent | ee416a5f3de03a689247a290077e7fdf451e1a23 (diff) | |
download | mana-9ab399906e9c6ba2d6e029b1d8be50bd1df70ed4.tar.gz mana-9ab399906e9c6ba2d6e029b1d8be50bd1df70ed4.tar.bz2 mana-9ab399906e9c6ba2d6e029b1d8be50bd1df70ed4.tar.xz mana-9ab399906e9c6ba2d6e029b1d8be50bd1df70ed4.zip |
Some improvements to character creation and selection dialogs.
Diffstat (limited to 'src/gui/playerbox.cpp')
-rw-r--r-- | src/gui/playerbox.cpp | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp new file mode 100644 index 00000000..eca0f04f --- /dev/null +++ b/src/gui/playerbox.cpp @@ -0,0 +1,63 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "playerbox.h" +#include "gui.h" +#include "../main.h" + +PlayerBox::PlayerBox(): + hairColor(0), + hairStyle(0), + showPlayer(false) +{ + setBorderSize(2); +} + +void PlayerBox::draw(gcn::Graphics *graphics) +{ + if (showPlayer) + { + int x, y; + getAbsolutePosition(x, y); + + // Draw character + playerset->spriteset[0]->draw(gui_bitmap, x - 25, y - 25); + + // Draw his hair + int hf = hairColor + 40 * (hairStyle); + hairset->spriteset[hf]->draw(gui_bitmap, x + 37, y + 5); + } +} + +void PlayerBox::drawBorder(gcn::Graphics *graphics) +{ + int x, y, w, h, bs; + getAbsolutePosition(x, y); + bs = getBorderSize(); + w = getWidth() + bs * 2; + h = getHeight() + bs * 2; + x -= bs; + y -= bs; + + draw_skinned_rect(gui_bitmap, &gui_skin.textbox.bg, x, y, w, h); +} |