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author | Jared Adams <jaxad0127@gmail.com> | 2010-02-13 15:04:58 -0700 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-02-13 15:08:54 -0700 |
commit | 8bc425ff48b7a874ca0fb9d2285044c75f3010ab (patch) | |
tree | 5904c7f53cde9ffbe7df2a63f088561141e06b66 /src/gui/npcpostdialog.h | |
parent | 28c9cec5d39c9a1b98694eba9a28281cf111e34a (diff) | |
download | mana-8bc425ff48b7a874ca0fb9d2285044c75f3010ab.tar.gz mana-8bc425ff48b7a874ca0fb9d2285044c75f3010ab.tar.bz2 mana-8bc425ff48b7a874ca0fb9d2285044c75f3010ab.tar.xz mana-8bc425ff48b7a874ca0fb9d2285044c75f3010ab.zip |
Make NPC dialogs instance instead of global
This change allows players to talk to multiple NPCs at a time (if the server agrees). Manaserv's netcode allows multiple commerce instances too. eAthena's is limited to one commerce instance, due to protocol limitations.
Diffstat (limited to 'src/gui/npcpostdialog.h')
-rw-r--r-- | src/gui/npcpostdialog.h | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/src/gui/npcpostdialog.h b/src/gui/npcpostdialog.h index 355d0ae1..9364eb0e 100644 --- a/src/gui/npcpostdialog.h +++ b/src/gui/npcpostdialog.h @@ -35,23 +35,35 @@ public: /** * Constructor */ - NpcPostDialog(); + NpcPostDialog(int npcId); + + ~NpcPostDialog(); /** * Called when receiving actions from the widgets. */ void action(const gcn::ActionEvent &event); + void setVisible(bool visible); + + /** + * Returns true if any instances exist. + */ + static bool isActive() { return instances.size() > 0; } + /** - * Clear the contents of the dialog + * Closes all instances. */ - void clear(); + static void closeAll(); private: + typedef std::list<NpcPostDialog*> DialogList; + static DialogList instances; + + int mNpcId; + TextBox *mText; TextField *mSender; }; -extern NpcPostDialog *npcPostDialog; - #endif |