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author | Ira Rice <irarice@gmail.com> | 2009-03-14 20:20:04 -0600 |
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committer | Ira Rice <irarice@gmail.com> | 2009-03-14 20:20:04 -0600 |
commit | 8fb5276dcc5c527a3daf99c18826d6d9bf9802be (patch) | |
tree | f1a18874fc863d78c992b63f0ce1521607251ac8 /src/gui/npcintegerdialog.h | |
parent | 79fa5a629426888f51241914d90ca8599373f2d0 (diff) | |
download | mana-8fb5276dcc5c527a3daf99c18826d6d9bf9802be.tar.gz mana-8fb5276dcc5c527a3daf99c18826d6d9bf9802be.tar.bz2 mana-8fb5276dcc5c527a3daf99c18826d6d9bf9802be.tar.xz mana-8fb5276dcc5c527a3daf99c18826d6d9bf9802be.zip |
Added a pulse effect into the palette class, which uses the set color
and pulsates back and forth between it and black. Added directly after
the spectrum effect. Also modified the gradient delay to be a lot
farther out, so that we don't end up with a Pokemon seizure causing
disaster (the speed was the same, as well as the colors. The new speed
should be a lot more considerate of people who are prone to having
issues from that speed of color changing).
TODO: Modify the palette class to allow for updating the color for the
pulse gradient without needing to have it applied first.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/npcintegerdialog.h')
0 files changed, 0 insertions, 0 deletions