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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-07 00:23:59 +0100 |
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committer | Ira Rice <irarice@gmail.com> | 2008-12-06 17:04:08 -0700 |
commit | b03435fd4ad3c19b96dd7ae960e0950fdd35392c (patch) | |
tree | d7c058f3383e6f212542409a5ecf7247aa1cd966 /src/gui/npc_text.cpp | |
parent | 1eaa9ddf23eefebd4e48d6019df3fe3ddc94dee0 (diff) | |
download | mana-b03435fd4ad3c19b96dd7ae960e0950fdd35392c.tar.gz mana-b03435fd4ad3c19b96dd7ae960e0950fdd35392c.tar.bz2 mana-b03435fd4ad3c19b96dd7ae960e0950fdd35392c.tar.xz mana-b03435fd4ad3c19b96dd7ae960e0950fdd35392c.zip |
Fixed wrapping in some cases, removed draw method
The 'draw' method was confusingly named, and was actually for updating
the GUI after a resize. Its functionality has been merged into
'widgetResized'.
The wrapping was broken in the case where text was added to the NPC
dialog, cause it was added to an already wrapped string, causing the
wrapping to become permanent.
Sorry for all the reformatting.
Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
Diffstat (limited to 'src/gui/npc_text.cpp')
-rw-r--r-- | src/gui/npc_text.cpp | 21 |
1 files changed, 8 insertions, 13 deletions
diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp index 052b5f33..a8edc1db 100644 --- a/src/gui/npc_text.cpp +++ b/src/gui/npc_text.cpp @@ -55,28 +55,21 @@ NpcTextDialog::NpcTextDialog(): setLocationRelativeTo(getParent()); } -void -NpcTextDialog::setText(const std::string &text) +void NpcTextDialog::setText(const std::string &text) { mText = text; - draw(); + mTextBox->setTextWrapped(mText); } -void -NpcTextDialog::addText(const std::string &text) +void NpcTextDialog::addText(const std::string &text) { - mText = mTextBox->getText() + text + "\n"; - draw(); + setText(mText + text + "\n"); } void NpcTextDialog::widgetResized(const gcn::Event &event) { Window::widgetResized(event); - draw(); -} -void NpcTextDialog::draw() -{ const gcn::Rectangle &area = getChildrenArea(); const int width = area.width; const int height = area.height; @@ -89,10 +82,12 @@ void NpcTextDialog::draw() okButton->setPosition( width - 5 - okButton->getWidth(), height - 5 - okButton->getHeight()); + + // Set the text again so that it gets wrapped according to the new size + mTextBox->setTextWrapped(mText); } -void -NpcTextDialog::action(const gcn::ActionEvent &event) +void NpcTextDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "ok") { |