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authorYohann Ferreira <bertram@cegetel.net>2005-02-23 16:45:09 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-02-23 16:45:09 +0000
commit8c195e6f12860e61509244cc3bcbf258555a85f2 (patch)
tree3d83a1557954ebcb312cb89e3e68545d555200a0 /src/gui/newskill.h
parent32cd4fc75d9700c83117d69fb5aca294f3bae6ab (diff)
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New Skill dialog didn't respected the C++ ISO.
Diffstat (limited to 'src/gui/newskill.h')
-rw-r--r--src/gui/newskill.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/newskill.h b/src/gui/newskill.h
index 57d09d77..743adbd0 100644
--- a/src/gui/newskill.h
+++ b/src/gui/newskill.h
@@ -42,9 +42,9 @@ class NewSkillDialog : public Window, public gcn::ActionListener
private:
// members
int startPoint; // starting point of skill listing
- ProgressBar *skillbar;
- gcn::Label *skillLabel;
- gcn::Label *skillLevel;
+ ProgressBar *skillbar[N_SKILL_CAT_SIZE];
+ gcn::Label *skillLabel[N_SKILL_CAT_SIZE];
+ gcn::Label *skillLevel[N_SKILL_CAT_SIZE];
gcn::Button *catButton[N_SKILL_CAT];
gcn::Button *closeButton;
nSkill playerSkill[N_SKILL]; // pointer to an array of skill values