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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-19 11:43:41 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-19 11:43:41 +0000 |
commit | d42e9ea834a07c6f60dd5248db6520d1ff423ac4 (patch) | |
tree | 7de19d851aecae83bc8467d70c9a718ebff98205 /src/gui/newskill.cpp | |
parent | 32ca8ca9551070ba1086cd5b6c973620052061ed (diff) | |
download | mana-d42e9ea834a07c6f60dd5248db6520d1ff423ac4.tar.gz mana-d42e9ea834a07c6f60dd5248db6520d1ff423ac4.tar.bz2 mana-d42e9ea834a07c6f60dd5248db6520d1ff423ac4.tar.xz mana-d42e9ea834a07c6f60dd5248db6520d1ff423ac4.zip |
Made item amount window a modal dialog and removed support for old map format.
Diffstat (limited to 'src/gui/newskill.cpp')
-rw-r--r-- | src/gui/newskill.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/newskill.cpp b/src/gui/newskill.cpp index b826d753..5849e020 100644 --- a/src/gui/newskill.cpp +++ b/src/gui/newskill.cpp @@ -70,7 +70,7 @@ char *skill_name[] = { NewSkillDialog::NewSkillDialog(): Window("Skills") { - startPoint = 0; + startPoint = 0; for ( int i = 0; i < N_SKILL_CAT_SIZE; i++) { skillLabel[i] = new gcn::Label("Empty "); @@ -88,7 +88,7 @@ NewSkillDialog::NewSkillDialog(): playerSkill[i].exp = 0; } resetNSD(); - + // create controls catButton[0] = new Button("Weapons"); catButton[1] = new Button("Magic"); @@ -102,7 +102,7 @@ NewSkillDialog::NewSkillDialog(): closeButton = new Button("Close"); // captions - + // events catButton[0]->setEventId("g1"); catButton[1]->setEventId("g2"); @@ -169,7 +169,7 @@ NewSkillDialog::NewSkillDialog(): NewSkillDialog::~NewSkillDialog() { for (int i = 0; i < N_SKILL_CAT_SIZE; i++) - { + { delete skillbar[i]; delete skillLabel[i]; delete skillLevel[i]; |