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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-02-06 18:17:09 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-02-06 18:17:09 +0000 |
commit | 5ec4143bde0fd67c7aca841804a5d165c794bdf0 (patch) | |
tree | 4ecfaf02a2f1831d545d21de3385b34b6c8c4388 /src/gui/minimap.h | |
parent | 49ea67bae1d2969c21005c06bb764f3c6b479e9c (diff) | |
download | mana-5ec4143bde0fd67c7aca841804a5d165c794bdf0.tar.gz mana-5ec4143bde0fd67c7aca841804a5d165c794bdf0.tar.bz2 mana-5ec4143bde0fd67c7aca841804a5d165c794bdf0.tar.xz mana-5ec4143bde0fd67c7aca841804a5d165c794bdf0.zip |
Added minimal minimap
Diffstat (limited to 'src/gui/minimap.h')
-rw-r--r-- | src/gui/minimap.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/src/gui/minimap.h b/src/gui/minimap.h new file mode 100644 index 00000000..08a39fb6 --- /dev/null +++ b/src/gui/minimap.h @@ -0,0 +1,51 @@ +/* + * The Mana World + * Copyright 2004-2005 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_MINIMAP_H +#define _TMW_MINIMAP_H + +#include "gui.h" +#include "window.h" + +/** + * Minimap dialog. + * + * \ingroup GUI + */ +class Minimap : public Window { + public: + /** + * Constructor. + */ + Minimap(); + + /** + * Draws the minimap. + */ + void draw(gcn::Graphics *graphics); + + // The Alpha-Blended Surface for the background transluency effect. + SDL_Surface *mapBackground; +}; + +#endif |