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authorJared Adams <jaxad0127@gmail.com>2009-05-06 08:22:19 -0600
committerJared Adams <jaxad0127@gmail.com>2009-05-06 08:22:19 -0600
commit429e82f91487d48ecb5a1742ec6fb6987a2bc9bd (patch)
treed3789c7ef91680ba6a6a0eee56664ba3de690d94 /src/gui/itemamount.cpp
parent678c2316e34021bb16ac08eb48186f5570dc691b (diff)
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Remove more inventory handling support #ifdefs
This also fixes some minor bugs and centralizes some logic.
Diffstat (limited to 'src/gui/itemamount.cpp')
-rw-r--r--src/gui/itemamount.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gui/itemamount.cpp b/src/gui/itemamount.cpp
index 46d12ee5..1bbd6fdd 100644
--- a/src/gui/itemamount.cpp
+++ b/src/gui/itemamount.cpp
@@ -21,9 +21,7 @@
#include "gui/itemamount.h"
-#ifdef EATHENA_SUPPORT
#include "gui/storagewindow.h"
-#endif
#include "gui/trade.h"
#include "gui/widgets/button.h"
@@ -155,11 +153,9 @@ void ItemAmountWindow::action(const gcn::ActionEvent &event)
case ItemDrop:
player_node->dropItem(mItem, amount);
break;
-#ifdef TMWSERV_SUPPORT
case ItemSplit:
player_node->splitItem(mItem, amount);
break;
-#endif
case StoreAdd:
storageWindow->addStore(mItem, amount);
break;