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author | Blue Sans Douze <bluesansdouze@gmail.com> | 2010-01-14 21:55:56 +0100 |
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committer | Blue Sans Douze <bluesansdouze@gmail.com> | 2010-01-14 21:55:56 +0100 |
commit | c5e241b276bcbf725309360edc2bdf033f49e98e (patch) | |
tree | b697f3565d2b0c22c919b7d2ad65a7db4c07ccf5 /src/gui/inventorywindow.cpp | |
parent | 938e215a848a65281be0fc5cda10dd0872c846a4 (diff) | |
download | mana-c5e241b276bcbf725309360edc2bdf033f49e98e.tar.gz mana-c5e241b276bcbf725309360edc2bdf033f49e98e.tar.bz2 mana-c5e241b276bcbf725309360edc2bdf033f49e98e.tar.xz mana-c5e241b276bcbf725309360edc2bdf033f49e98e.zip |
Auto-store feature
Autostore is a feature that allow you a fast store-retreive by pressing
emote key and clicking on the object you want to move. All the stack will be
moved that way.
Diffstat (limited to 'src/gui/inventorywindow.cpp')
-rw-r--r-- | src/gui/inventorywindow.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 80533025..ffff6b1a 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -25,6 +25,7 @@ #include "item.h" #include "localplayer.h" #include "units.h" +#include "keyboardconfig.h" #include "gui/itemamount.h" #include "gui/setup.h" @@ -221,6 +222,19 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) const int my = event.getY() + getY(); viewport->showPopup(mx, my, item); } + + if (event.getButton() == gcn::MouseEvent::LEFT) + { + if (storageWindow && keyboard.isKeyActive(keyboard.KEY_EMOTE)) + { + Item *item = mItems->getSelectedItem(); + + if(!item) + return; + + storageWindow->addStore(item, item->getQuantity()); + } + } } void InventoryWindow::keyPressed(gcn::KeyEvent &event) |