diff options
author | Ira Rice <irarice@gmail.com> | 2009-01-26 11:05:46 -0700 |
---|---|---|
committer | Ira Rice <irarice@gmail.com> | 2009-01-26 11:05:46 -0700 |
commit | 7a618a7f4f7c2efe2a6973cc37bc8283025e4782 (patch) | |
tree | 08a223d131f3e201ebd315bb1819804d39539728 /src/gui/inventorywindow.cpp | |
parent | 803e0dae01f09afbe529799cf89a8f57fe518ddb (diff) | |
download | mana-7a618a7f4f7c2efe2a6973cc37bc8283025e4782.tar.gz mana-7a618a7f4f7c2efe2a6973cc37bc8283025e4782.tar.bz2 mana-7a618a7f4f7c2efe2a6973cc37bc8283025e4782.tar.xz mana-7a618a7f4f7c2efe2a6973cc37bc8283025e4782.zip |
Modified the inventory window so that weight and slots used are shown as
progress bars. Suggestion made by Forge.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/inventorywindow.cpp')
-rw-r--r-- | src/gui/inventorywindow.cpp | 55 |
1 files changed, 35 insertions, 20 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 32817479..fe3300dc 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -31,6 +31,7 @@ #include "inventorywindow.h" #include "item_amount.h" #include "itemcontainer.h" +#include "progressbar.h" #include "scrollarea.h" #include "viewport.h" @@ -80,23 +81,22 @@ InventoryWindow::InventoryWindow(int invSize): mMaxWeight = toString(player_node->mMaxWeight); mUsedSlots = toString(player_node->getInventory()->getNumberOfSlotsUsed()); - mWeight = strprintf(_("Weight: %d g / %d g"), - atoi(mTotalWeight.c_str()), atoi(mMaxWeight.c_str())); - mSlots = strprintf(_("Slots used: %d / %d"), - atoi(mUsedSlots.c_str()), mMaxSlots); + mSlotsLabel = new gcn::Label(_("Slots: ")); + mWeightLabel = new gcn::Label(_("Weight: ")); - mWeightLabel = new gcn::Label(mWeight + " " + mSlots); + mSlotsBar = new ProgressBar(1.0f, 100, 20, 225, 200, 25); + mWeightBar = new ProgressBar(1.0f, 100, 20, 0, 0, 255); setMinHeight(130); - setMinWidth(getFont()->getWidth(mWeight)); + setMinWidth(mWeightLabel->getWidth() + mSlotsLabel->getWidth() + 310); - ContainerPlacer place; - place = getPlacer(0, 0); - - place(0, 0, mInvenScroll, 5, 4); - place(0, 4, mWeightLabel, 5); - place(3, 5, mDropButton); - place(4, 5, mUseButton); + place(0, 0, mInvenScroll, 7, 4); + place(0, 4, mWeightLabel).setPadding(3); + place(1, 4, mWeightBar, 2); + place(3, 4, mSlotsLabel).setPadding(3); + place(4, 4, mSlotsBar, 2); + place(5, 5, mDropButton); + place(6, 5, mUseButton); Layout &layout = getLayout(); layout.setRowHeight(0, Layout::AUTO_SET); @@ -121,15 +121,30 @@ void InventoryWindow::logic() mMaxWeight = toString(player_node->mMaxWeight); mUsedSlots = toString(player_node->getInventory()->getNumberOfSlotsUsed()); - // Adjust widgets - mWeight = strprintf(_("Weight: %d g / %d g"), - atoi(mTotalWeight.c_str()), atoi(mMaxWeight.c_str())); - mSlots = strprintf(_("Slots used: %d / %d"), - atoi(mUsedSlots.c_str()), mMaxSlots); + // Weight Bar coloration + if (int(player_node->mTotalWeight) < int(player_node->mMaxWeight / 3)) + { + mWeightBar->setColor(0, 0, 255); // Blue + } + else if (int(player_node->mTotalWeight) < + int((player_node->mMaxWeight / 3) * 2)) + { + mWeightBar->setColor(255, 255, 0); // Yellow + } + else + { + mWeightBar->setColor(255, 0, 0); // Red + } - mWeightLabel->setCaption(mWeight + " " + mSlots); + // Adjust progress bars + mSlotsBar->setProgress((float) + player_node->getInventory()->getNumberOfSlotsUsed() / mMaxSlots); + mWeightBar->setProgress((float) player_node->mTotalWeight / + player_node->mMaxWeight); - setMinWidth(getFont()->getWidth(mWeight)); + mSlotsBar->setText(strprintf("%s/%d", mUsedSlots.c_str(), mMaxSlots)); + mWeightBar->setText(strprintf("%sg/%sg", mTotalWeight.c_str(), + mMaxWeight.c_str())); } } |