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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-18 15:53:56 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-18 15:53:56 +0000 |
commit | 708384a6b1fca22c6352deb79e52422266dc307e (patch) | |
tree | 99fc89b50c1cae19d053e8bd30723ba964792820 /src/gui/gui.h | |
parent | 1f03c67e2c81c75d83053dbabb1afca646a35ad6 (diff) | |
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Ok, of course the biggest problem to solve with OpenGL integration is loading
and rendering of images.
Diffstat (limited to 'src/gui/gui.h')
-rw-r--r-- | src/gui/gui.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gui/gui.h b/src/gui/gui.h index 66f7cb0f..f2d48c77 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -69,9 +69,7 @@ class Gui : public gcn::Gui, public gcn::MouseListener private: gcn::Gui *gui; /**< The GUI system */ -#ifdef USE_OPENGL gcn::ImageLoader *hostImageLoader; /**< For loading images in GL */ -#endif gcn::ImageLoader *imageLoader; /**< For loading images */ gcn::ImageFont *guiFont; /**< The global GUI font */ |