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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-17 22:13:24 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-17 22:13:24 +0100
commitfcc90586d1d1631c31b2799fdaf410af1b073cf0 (patch)
tree589d81d377b087ac607b4a79a2eea065ee9c5893 /src/gui/equipmentwindow.cpp
parent1b3cb122be1a418ce82b66fb9ce1ecf3aa5813fb (diff)
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Reintroduced window name property
Still used in the eAthena client and it seems saner to me to have it.
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r--src/gui/equipmentwindow.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index 57f0899b..6848b4d8 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -56,9 +56,10 @@ EquipmentWindow::EquipmentWindow(Equipment *equipment):
mBackground(NULL),
mSelected(-1)
{
+ setWindowName("Equipment");
setCloseButton(true);
setDefaultSize(5, 195, 216, 260);
- loadWindowState("Equipment");
+ loadWindowState();
mUnequip = new Button(_("Unequip"), "unequip", this);
gcn::Rectangle const &area = getChildrenArea();