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author | Yohann Ferreira <bertram@cegetel.net> | 2005-09-29 19:46:12 +0000 |
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committer | Yohann Ferreira <bertram@cegetel.net> | 2005-09-29 19:46:12 +0000 |
commit | aac98cf8bcde36ba50ab45254866afc365a7908a (patch) | |
tree | 4e2ef7600f2ebd101484a305d3df6ca5135b39ef /src/gui/equipmentwindow.cpp | |
parent | c00d3acf930359740ae6125533b5233ae06b765e (diff) | |
download | mana-aac98cf8bcde36ba50ab45254866afc365a7908a.tar.gz mana-aac98cf8bcde36ba50ab45254866afc365a7908a.tar.bz2 mana-aac98cf8bcde36ba50ab45254866afc365a7908a.tar.xz mana-aac98cf8bcde36ba50ab45254866afc365a7908a.zip |
Improved a lot windows reset to default size and pos. Also corrected a few the default win position. And moved the setposition from game to each win, to clarify the code.
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r-- | src/gui/equipmentwindow.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 248e87f8..1aa5a05f 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -39,9 +39,10 @@ EquipmentWindow::EquipmentWindow(): Window("Equipment") { - setContentSize(200, 90); - setPosition(40, 40); setWindowName("Equipment"); + setDefaultSize(5, 160, 200, 90); + loadWindowState(); + ResourceManager *resman = ResourceManager::getInstance(); Image *itemImg = resman->getImage("graphics/sprites/items.png"); |