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author | Ira Rice <irarice@gmail.com> | 2009-03-14 15:17:38 -0600 |
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committer | Ira Rice <irarice@gmail.com> | 2009-03-14 15:17:38 -0600 |
commit | 79fa5a629426888f51241914d90ca8599373f2d0 (patch) | |
tree | 67d85e9729670cfd1f5ed787a48f18be0f973729 /src/gui/equipmentwindow.cpp | |
parent | 78c607671bc62daf0901417ffc557f50bbf63f76 (diff) | |
download | mana-79fa5a629426888f51241914d90ca8599373f2d0.tar.gz mana-79fa5a629426888f51241914d90ca8599373f2d0.tar.bz2 mana-79fa5a629426888f51241914d90ca8599373f2d0.tar.xz mana-79fa5a629426888f51241914d90ca8599373f2d0.zip |
Modified the equipment window to use the highlight color for selections.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r-- | src/gui/equipmentwindow.cpp | 34 |
1 files changed, 18 insertions, 16 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 1d9b4721..31fe3b8b 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -28,6 +28,7 @@ #include "button.h" #include "equipmentwindow.h" #include "itempopup.h" +#include "palette.h" #include "playerbox.h" #include "viewport.h" @@ -114,6 +115,22 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) for (int i = EQUIP_LEGS_SLOT; i < EQUIP_VECTOREND; i++) { + if (i == mSelected) + { + const gcn::Color color = guiPalette->getColor(Palette::HIGHLIGHT); + + // Set color to the highligh color + g->setColor(gcn::Color(color.r, color.g, color.b, getGuiAlpha())); + g->fillRectangle(gcn::Rectangle(mEquipBox[i].posX, mEquipBox[i].posY, + BOX_WIDTH, BOX_HEIGHT)); + } + + // Set color black. + g->setColor(gcn::Color(0, 0, 0)); + // Draw box border. + g->drawRectangle(gcn::Rectangle(mEquipBox[i].posX, mEquipBox[i].posY, + BOX_WIDTH, BOX_HEIGHT)); + item = (i != EQUIP_AMMO_SLOT) ? mInventory->getItem(mEquipment->getEquipment(i)) : mInventory->getItem(mEquipment->getArrows()); @@ -124,28 +141,13 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) g->drawImage(image, mEquipBox[i].posX, mEquipBox[i].posY); if (i == EQUIP_AMMO_SLOT) { - g->setColor(gcn::Color(0, 0, 0)); + g->setColor(guiPalette->getColor(Palette::TEXT)); graphics->drawText(toString(item->getQuantity()), mEquipBox[i].posX + (BOX_WIDTH / 2), mEquipBox[i].posY - getFont()->getHeight(), gcn::Graphics::CENTER); } } - - if (i == mSelected) - { - // Set color red. - g->setColor(gcn::Color(255, 0, 0)); - } - else - { - // Set color black. - g->setColor(gcn::Color(0, 0, 0)); - } - - // Draw box border. - g->drawRectangle(gcn::Rectangle(mEquipBox[i].posX, mEquipBox[i].posY, - BOX_WIDTH, BOX_HEIGHT)); } } |