diff options
author | Ira Rice <irarice@gmail.com> | 2009-01-19 00:08:15 -0700 |
---|---|---|
committer | Ira Rice <irarice@gmail.com> | 2009-01-19 00:08:15 -0700 |
commit | fa007dafa2c499425e7112095cbda9c2ff5ea20c (patch) | |
tree | 7b8bb7ead69f4addadcd1fe6d6e91736efe7d5bb /src/gui/debugwindow.cpp | |
parent | ed3a7626a24750803ebe16f528b292ff1b24affa (diff) | |
download | mana-fa007dafa2c499425e7112095cbda9c2ff5ea20c.tar.gz mana-fa007dafa2c499425e7112095cbda9c2ff5ea20c.tar.bz2 mana-fa007dafa2c499425e7112095cbda9c2ff5ea20c.tar.xz mana-fa007dafa2c499425e7112095cbda9c2ff5ea20c.zip |
Fixed overlaps in the last commit by converting the debug window code to
use the layout engine.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/debugwindow.cpp')
-rw-r--r-- | src/gui/debugwindow.cpp | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index b97474af..557c0f5f 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -28,6 +28,8 @@ #include "gui.h" #include "viewport.h" +#include "widgets/layout.h" + #include "../engine.h" #include "../game.h" #include "../particle.h" @@ -46,29 +48,25 @@ DebugWindow::DebugWindow(): loadWindowState(); mFPSLabel = new gcn::Label("[0 FPS]"); - mFPSLabel->setPosition(0,0); mMusicFileLabel = new gcn::Label("Music: "); - mMusicFileLabel->setPosition(0, 15); mMapLabel = new gcn::Label("Map: "); - mMapLabel->setPosition(0, 30); mMiniMapLabel = new gcn::Label("Mini-Map: "); - mMiniMapLabel->setPosition(0, 45); mTileMouseLabel = new gcn::Label("[Mouse: 0, 0]"); - mTileMouseLabel->setPosition(200, 0); mParticleCountLabel = new gcn::Label("[Particle count: 0]"); - mParticleCountLabel->setPosition(200, 15); - - add(mFPSLabel); - add(mMusicFileLabel); - add(mMiniMapLabel); - add(mMapLabel); - add(mTileMouseLabel); - add(mParticleCountLabel); + + place(0, 0, mFPSLabel); + place(3, 0, mTileMouseLabel); + place(0, 1, mMusicFileLabel, 2); + place(3, 1, mParticleCountLabel); + place(0, 2, mMapLabel, 2); + place(0, 3, mMiniMapLabel, 2); + + reflowLayout(375, 0); } void DebugWindow::logic() |