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author | Kess Vargavind <vargavind@gmail.com> | 2009-08-31 03:45:13 +0200 |
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committer | Kess Vargavind <vargavind@gmail.com> | 2009-08-31 03:45:13 +0200 |
commit | ff3039443f48fa64ab0a7ca3c76a890079b8d5d2 (patch) | |
tree | 883eca73cf66191044da3eac08ed7288b2531c47 /src/gui/debugwindow.cpp | |
parent | 099b6a11bf54b64ebbbcac7e8f485e573198195c (diff) | |
download | mana-ff3039443f48fa64ab0a7ca3c76a890079b8d5d2.tar.gz mana-ff3039443f48fa64ab0a7ca3c76a890079b8d5d2.tar.bz2 mana-ff3039443f48fa64ab0a7ca3c76a890079b8d5d2.tar.xz mana-ff3039443f48fa64ab0a7ca3c76a890079b8d5d2.zip |
Change 'Tile' to 'Cursor' in debug window
This has confused many players, as we at times have believed them
to be the player coordinates and not those of the cursor.
(A possible extension might be to put the player coordinates as
well in the debug window or elsewhere, for instance the minimap.)
Diffstat (limited to 'src/gui/debugwindow.cpp')
-rw-r--r-- | src/gui/debugwindow.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index d3618102..8b991b53 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -50,7 +50,7 @@ DebugWindow::DebugWindow(): mMusicFileLabel = new Label(strprintf(_("Music: %s"), "")); mMapLabel = new Label(strprintf(_("Map: %s"), "")); mMinimapLabel = new Label(strprintf(_("Minimap: %s"), "")); - mTileMouseLabel = new Label(strprintf(_("Tile: (%d, %d)"), 0, 0)); + mTileMouseLabel = new Label(strprintf(_("Cursor: (%d, %d)"), 0, 0)); mParticleCountLabel = new Label(strprintf(_("Particle count: %d"), 88888)); place(0, 0, mFPSLabel, 3); @@ -74,7 +74,7 @@ void DebugWindow::logic() mFPSLabel->setCaption(strprintf(_("%d FPS"), fps)); - mTileMouseLabel->setCaption(strprintf(_("Tile: (%d, %d)"), mouseTileX, + mTileMouseLabel->setCaption(strprintf(_("Cursor: (%d, %d)"), mouseTileX, mouseTileY)); Map *currentMap = engine->getCurrentMap(); |