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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-15 17:49:01 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-15 17:49:01 +0000
commit8ed926ea15e8f151b8b81f93a5dccd0d53cf7ca1 (patch)
tree800d8d02db775b5f263eaee92c5cbf021d800e9f /src/gui/chat.h
parentc92d7c1188febd7c5af15fa710ab06c3af4dede5 (diff)
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Cleaned up includes, separated engine from graphics and single buffer now
used throughout application, cleaned up shop functions.
Diffstat (limited to 'src/gui/chat.h')
-rw-r--r--src/gui/chat.h166
1 files changed, 81 insertions, 85 deletions
diff --git a/src/gui/chat.h b/src/gui/chat.h
index 4c4bb933..424a0d0b 100644
--- a/src/gui/chat.h
+++ b/src/gui/chat.h
@@ -24,121 +24,117 @@
#ifndef _TMW_CHAT_H
#define _TMW_CHAT_H
-#include "../main.h"
+#include "../net/network.h"
+#include <allegro.h>
#include <list>
#include <string>
#include <fstream>
-#define BY_GM 0 // those should be self-explanatory =)
-#define BY_PLAYER 1
-#define BY_OTHER 2
-#define BY_SERVER 3
+#define BY_GM 0 // those should be self-explanatory =)
+#define BY_PLAYER 1
+#define BY_OTHER 2
+#define BY_SERVER 3
-#define ACT_WHISPER 4 // getting whispered at
-#define ACT_IS 5 // equivalent to "/me" in irc
+#define ACT_WHISPER 4 // getting whispered at
+#define ACT_IS 5 // equivalent to "/me" in irc
-#define IS_ANNOUNCE "/announce "
-#define IS_ANNOUNCE_LENGTH 10
+#define IS_ANNOUNCE "/announce "
+#define IS_ANNOUNCE_LENGTH 10
#define IS_WHERE "/where "
#define IS_WHERE_LENGTH 7
/**
- gets in between usernick and message text depending on
- message type
-*/
-#define CAT_NORMAL ": "
-#define CAT_IS ""
-#define CAT_WHISPER " says: "
+ * gets in between usernick and message text depending on
+ * message type
+ */
+#define CAT_NORMAL ": "
+#define CAT_IS ""
+#define CAT_WHISPER " says: "
/** some generic color macros */
-#define COLOR_WHITE (makecol(255,255,255)) // plain white
-#define COLOR_BLUE (makecol( 97,156,236)) // cold gm blue :P
-#define COLOR_YELLOW (makecol(255,246, 98)) // sexy yellow
-#define COLOR_GREEN (makecol( 39,197, 39)) // cool green
-#define COLOR_RED (makecol(255, 0, 0)) // ack red XD
-#define COLOR_LIGHTBLUE (makecol( 83,223,246)) // bright blue
+#define COLOR_WHITE (makecol(255,255,255)) // plain white
+#define COLOR_BLUE (makecol( 97,156,236)) // cold gm blue :P
+#define COLOR_YELLOW (makecol(255,246, 98)) // sexy yellow
+#define COLOR_GREEN (makecol( 39,197, 39)) // cool green
+#define COLOR_RED (makecol(255, 0, 0)) // ack red XD
+#define COLOR_LIGHTBLUE (makecol( 83,223,246)) // bright blue
/** calculate text-width in pixel */
#define TEXT_GETWIDTH(str) (text_length(font, str))
#define TEXT_OUT(bmp, col, str) (textprintf_ex(bmp, font, 1, y, col, str, 1))
/** job dependend identifiers (?) */
-#define SKILL_BASIC 0x0001
-#define SKILL_WARP 0x001b
-#define SKILL_STEAL 0x0032
-#define SKILL_ENVENOM 0x0034
+#define SKILL_BASIC 0x0001
+#define SKILL_WARP 0x001b
+#define SKILL_STEAL 0x0032
+#define SKILL_ENVENOM 0x0034
/** basic skills identifiers */
-#define BSKILL_TRADE 0x0000
-#define BSKILL_EMOTE 0x0001
-#define BSKILL_SIT 0x0002
-#define BSKILL_CREATECHAT 0x0003
-#define BSKILL_JOINPARTY 0x0004
-#define BSKILL_SHOUT 0x0005
-#define BSKILL_PK 0x0006 // ??
-#define BSKILL_SETALLIGN 0x0007 // ??
+#define BSKILL_TRADE 0x0000
+#define BSKILL_EMOTE 0x0001
+#define BSKILL_SIT 0x0002
+#define BSKILL_CREATECHAT 0x0003
+#define BSKILL_JOINPARTY 0x0004
+#define BSKILL_SHOUT 0x0005
+#define BSKILL_PK 0x0006 // ??
+#define BSKILL_SETALLIGN 0x0007 // ??
/** reasons why action failed */
-#define RFAIL_SKILLDEP 0x00
-#define RFAIL_INSUFHP 0x01
-#define RFAIL_INSUFSP 0x02
-#define RFAIL_NOMEMO 0x03
-#define RFAIL_SKILLDELAY 0x04
-#define RFAIL_ZENY 0x05
-#define RFAIL_WEAPON 0x06
-#define RFAIL_REDGEM 0x07
-#define RFAIL_BLUEGEM 0x08
-#define RFAIL_OVERWEIGHT 0x09
-#define RFAIL_GENERIC 0x0a
+#define RFAIL_SKILLDEP 0x00
+#define RFAIL_INSUFHP 0x01
+#define RFAIL_INSUFSP 0x02
+#define RFAIL_NOMEMO 0x03
+#define RFAIL_SKILLDELAY 0x04
+#define RFAIL_ZENY 0x05
+#define RFAIL_WEAPON 0x06
+#define RFAIL_REDGEM 0x07
+#define RFAIL_BLUEGEM 0x08
+#define RFAIL_OVERWEIGHT 0x09
+#define RFAIL_GENERIC 0x0a
/** should always be zero if failed */
-#define SKILL_FAILED 0x00
+#define SKILL_FAILED 0x00
struct CHATSKILL {
- short skill;
- short bskill;
- short unused;
- char success;
- char reason;
+ short skill;
+ short bskill;
+ short unused;
+ char success;
+ char reason;
};
/**
- Simple ChatLog Object v0.5 (i'd say...)
-
- Bestviewd w/ Bitstream Vera Sans Mono @ 9pt and a tab-width of 2 spaces
-
- Author: kth5 aka Alexander Baldeck
- pipe your questions, suggestions and flames to: kth5@gawab.com
-*/
+ * Simple chatlog object.
+ */
class Chat {
- public :
- Chat(const char *, int);
- void chat_dlgrsize(int);
-
- void chat_log(std::string, int, FONT *);
- void chat_log(CHATSKILL, FONT *);
-
- void chat_draw(BITMAP *, int, FONT *);
- char * chat_send(std::string, std::string);
- ~Chat();
- private :
- std::ofstream chatlog_file;
-
- typedef struct CHATLOG { // list item container object
- std::string nick;
- std::string text;
- int own;
- int width;
- };
-
- std::list<CHATLOG> chatlog; // list object ready to accept out CHATLOG struct :)
- std::list<CHATLOG>::iterator iter;
-
- int items;
- int items_keep;
-
- std::string const_msg(CHATSKILL); // contructs action-fail messages
- std::string const_msg(int); // constructs normal messages (not implemented yet)
+ public :
+ Chat(const char *, int);
+ void chat_dlgrsize(int);
+
+ void chat_log(std::string, int, FONT *);
+ void chat_log(CHATSKILL, FONT *);
+
+ void chat_draw(BITMAP *, int, FONT *);
+ char * chat_send(std::string, std::string);
+ ~Chat();
+ private :
+ std::ofstream chatlog_file;
+
+ typedef struct CHATLOG { // list item container object
+ std::string nick;
+ std::string text;
+ int own;
+ int width;
+ };
+
+ std::list<CHATLOG> chatlog; // list object ready to accept out CHATLOG struct :)
+ std::list<CHATLOG>::iterator iter;
+
+ int items;
+ int items_keep;
+
+ std::string const_msg(CHATSKILL); // contructs action-fail messages
+ std::string const_msg(int); // constructs normal messages (not implemented yet)
};
#endif