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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-15 17:49:01 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-15 17:49:01 +0000 |
commit | 8ed926ea15e8f151b8b81f93a5dccd0d53cf7ca1 (patch) | |
tree | 800d8d02db775b5f263eaee92c5cbf021d800e9f /src/gui/chat.h | |
parent | c92d7c1188febd7c5af15fa710ab06c3af4dede5 (diff) | |
download | mana-8ed926ea15e8f151b8b81f93a5dccd0d53cf7ca1.tar.gz mana-8ed926ea15e8f151b8b81f93a5dccd0d53cf7ca1.tar.bz2 mana-8ed926ea15e8f151b8b81f93a5dccd0d53cf7ca1.tar.xz mana-8ed926ea15e8f151b8b81f93a5dccd0d53cf7ca1.zip |
Cleaned up includes, separated engine from graphics and single buffer now
used throughout application, cleaned up shop functions.
Diffstat (limited to 'src/gui/chat.h')
-rw-r--r-- | src/gui/chat.h | 166 |
1 files changed, 81 insertions, 85 deletions
diff --git a/src/gui/chat.h b/src/gui/chat.h index 4c4bb933..424a0d0b 100644 --- a/src/gui/chat.h +++ b/src/gui/chat.h @@ -24,121 +24,117 @@ #ifndef _TMW_CHAT_H #define _TMW_CHAT_H -#include "../main.h" +#include "../net/network.h" +#include <allegro.h> #include <list> #include <string> #include <fstream> -#define BY_GM 0 // those should be self-explanatory =) -#define BY_PLAYER 1 -#define BY_OTHER 2 -#define BY_SERVER 3 +#define BY_GM 0 // those should be self-explanatory =) +#define BY_PLAYER 1 +#define BY_OTHER 2 +#define BY_SERVER 3 -#define ACT_WHISPER 4 // getting whispered at -#define ACT_IS 5 // equivalent to "/me" in irc +#define ACT_WHISPER 4 // getting whispered at +#define ACT_IS 5 // equivalent to "/me" in irc -#define IS_ANNOUNCE "/announce " -#define IS_ANNOUNCE_LENGTH 10 +#define IS_ANNOUNCE "/announce " +#define IS_ANNOUNCE_LENGTH 10 #define IS_WHERE "/where " #define IS_WHERE_LENGTH 7 /** - gets in between usernick and message text depending on - message type -*/ -#define CAT_NORMAL ": " -#define CAT_IS "" -#define CAT_WHISPER " says: " + * gets in between usernick and message text depending on + * message type + */ +#define CAT_NORMAL ": " +#define CAT_IS "" +#define CAT_WHISPER " says: " /** some generic color macros */ -#define COLOR_WHITE (makecol(255,255,255)) // plain white -#define COLOR_BLUE (makecol( 97,156,236)) // cold gm blue :P -#define COLOR_YELLOW (makecol(255,246, 98)) // sexy yellow -#define COLOR_GREEN (makecol( 39,197, 39)) // cool green -#define COLOR_RED (makecol(255, 0, 0)) // ack red XD -#define COLOR_LIGHTBLUE (makecol( 83,223,246)) // bright blue +#define COLOR_WHITE (makecol(255,255,255)) // plain white +#define COLOR_BLUE (makecol( 97,156,236)) // cold gm blue :P +#define COLOR_YELLOW (makecol(255,246, 98)) // sexy yellow +#define COLOR_GREEN (makecol( 39,197, 39)) // cool green +#define COLOR_RED (makecol(255, 0, 0)) // ack red XD +#define COLOR_LIGHTBLUE (makecol( 83,223,246)) // bright blue /** calculate text-width in pixel */ #define TEXT_GETWIDTH(str) (text_length(font, str)) #define TEXT_OUT(bmp, col, str) (textprintf_ex(bmp, font, 1, y, col, str, 1)) /** job dependend identifiers (?) */ -#define SKILL_BASIC 0x0001 -#define SKILL_WARP 0x001b -#define SKILL_STEAL 0x0032 -#define SKILL_ENVENOM 0x0034 +#define SKILL_BASIC 0x0001 +#define SKILL_WARP 0x001b +#define SKILL_STEAL 0x0032 +#define SKILL_ENVENOM 0x0034 /** basic skills identifiers */ -#define BSKILL_TRADE 0x0000 -#define BSKILL_EMOTE 0x0001 -#define BSKILL_SIT 0x0002 -#define BSKILL_CREATECHAT 0x0003 -#define BSKILL_JOINPARTY 0x0004 -#define BSKILL_SHOUT 0x0005 -#define BSKILL_PK 0x0006 // ?? -#define BSKILL_SETALLIGN 0x0007 // ?? +#define BSKILL_TRADE 0x0000 +#define BSKILL_EMOTE 0x0001 +#define BSKILL_SIT 0x0002 +#define BSKILL_CREATECHAT 0x0003 +#define BSKILL_JOINPARTY 0x0004 +#define BSKILL_SHOUT 0x0005 +#define BSKILL_PK 0x0006 // ?? +#define BSKILL_SETALLIGN 0x0007 // ?? /** reasons why action failed */ -#define RFAIL_SKILLDEP 0x00 -#define RFAIL_INSUFHP 0x01 -#define RFAIL_INSUFSP 0x02 -#define RFAIL_NOMEMO 0x03 -#define RFAIL_SKILLDELAY 0x04 -#define RFAIL_ZENY 0x05 -#define RFAIL_WEAPON 0x06 -#define RFAIL_REDGEM 0x07 -#define RFAIL_BLUEGEM 0x08 -#define RFAIL_OVERWEIGHT 0x09 -#define RFAIL_GENERIC 0x0a +#define RFAIL_SKILLDEP 0x00 +#define RFAIL_INSUFHP 0x01 +#define RFAIL_INSUFSP 0x02 +#define RFAIL_NOMEMO 0x03 +#define RFAIL_SKILLDELAY 0x04 +#define RFAIL_ZENY 0x05 +#define RFAIL_WEAPON 0x06 +#define RFAIL_REDGEM 0x07 +#define RFAIL_BLUEGEM 0x08 +#define RFAIL_OVERWEIGHT 0x09 +#define RFAIL_GENERIC 0x0a /** should always be zero if failed */ -#define SKILL_FAILED 0x00 +#define SKILL_FAILED 0x00 struct CHATSKILL { - short skill; - short bskill; - short unused; - char success; - char reason; + short skill; + short bskill; + short unused; + char success; + char reason; }; /** - Simple ChatLog Object v0.5 (i'd say...) - - Bestviewd w/ Bitstream Vera Sans Mono @ 9pt and a tab-width of 2 spaces - - Author: kth5 aka Alexander Baldeck - pipe your questions, suggestions and flames to: kth5@gawab.com -*/ + * Simple chatlog object. + */ class Chat { - public : - Chat(const char *, int); - void chat_dlgrsize(int); - - void chat_log(std::string, int, FONT *); - void chat_log(CHATSKILL, FONT *); - - void chat_draw(BITMAP *, int, FONT *); - char * chat_send(std::string, std::string); - ~Chat(); - private : - std::ofstream chatlog_file; - - typedef struct CHATLOG { // list item container object - std::string nick; - std::string text; - int own; - int width; - }; - - std::list<CHATLOG> chatlog; // list object ready to accept out CHATLOG struct :) - std::list<CHATLOG>::iterator iter; - - int items; - int items_keep; - - std::string const_msg(CHATSKILL); // contructs action-fail messages - std::string const_msg(int); // constructs normal messages (not implemented yet) + public : + Chat(const char *, int); + void chat_dlgrsize(int); + + void chat_log(std::string, int, FONT *); + void chat_log(CHATSKILL, FONT *); + + void chat_draw(BITMAP *, int, FONT *); + char * chat_send(std::string, std::string); + ~Chat(); + private : + std::ofstream chatlog_file; + + typedef struct CHATLOG { // list item container object + std::string nick; + std::string text; + int own; + int width; + }; + + std::list<CHATLOG> chatlog; // list object ready to accept out CHATLOG struct :) + std::list<CHATLOG>::iterator iter; + + int items; + int items_keep; + + std::string const_msg(CHATSKILL); // contructs action-fail messages + std::string const_msg(int); // constructs normal messages (not implemented yet) }; #endif |