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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-04-19 13:46:03 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-04-19 13:46:03 +0000
commita8a96dab91866bce0742f680260d653728e24691 (patch)
tree007b355cf5700c6c575f6829346db6db837cd2b9 /src/gui/char_select.cpp
parent4f92acafbe35fb0ad9d5d0e03b3cbbf7967a7019 (diff)
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the game doesn't crash anymore when the map server is down
Diffstat (limited to 'src/gui/char_select.cpp')
-rw-r--r--src/gui/char_select.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 629a0d63..3e5a4b09 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -249,6 +249,12 @@ void CharSelectDialog::serverCharSelect()
}
RFIFOSKIP(3);
}
+ else if (RFIFOW(0) == 0x0081) {
+ new OkDialog(this, "Error",
+ "Map server is down, please try again later");
+ close_session();
+ state = LOGIN;
+ }
// Todo: add other packets
}