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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-28 02:17:35 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-28 02:17:35 +0100
commit91da5b104a0895578a0a2a7debbfb495e50ef4f4 (patch)
treeb6e5342f6b93875cc9b21384f9bdcada405173c6 /src/gui/char_select.cpp
parentad9036cb9026091ae0d5b0150513a907e092613f (diff)
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Some more cleanup
Renamed Skill_Tab to SkillTab and got rid of MAX_SLOT, using maxSlot instead.
Diffstat (limited to 'src/gui/char_select.cpp')
-rw-r--r--src/gui/char_select.cpp62
1 files changed, 30 insertions, 32 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index a0f7230e..bf885de9 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -19,50 +19,48 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include <string>
-
-#include <guichan/font.hpp>
-
-#include "button.h"
-#include "char_select.h"
-#include "confirm_dialog.h"
-#include "label.h"
-#include "ok_dialog.h"
-#include "playerbox.h"
-#include "textfield.h"
+#include "gui/button.h"
+#include "gui/char_select.h"
+#include "gui/confirm_dialog.h"
+#include "gui/label.h"
+#include "gui/ok_dialog.h"
+#include "gui/playerbox.h"
+#include "gui/textfield.h"
#ifdef TMWSERV_SUPPORT
-#include "radiobutton.h"
-#include "slider.h"
+#include "gui/radiobutton.h"
+#include "gui/slider.h"
-#include "unregisterdialog.h"
-#include "changepassworddialog.h"
-#include "changeemaildialog.h"
+#include "gui/unregisterdialog.h"
+#include "gui/changepassworddialog.h"
+#include "gui/changeemaildialog.h"
-#include "../logindata.h"
+#include "logindata.h"
-#include "../net/tmwserv/accountserver/account.h"
-#include "../net/tmwserv/charserverhandler.h"
+#include "net/tmwserv/accountserver/account.h"
+#include "net/tmwserv/charserverhandler.h"
#else
-#include "../net/ea/charserverhandler.h"
+#include "net/ea/charserverhandler.h"
#endif
-#include "widgets/layout.h"
+#include "gui/widgets/layout.h"
-#include "../game.h"
-#include "../localplayer.h"
-#include "../main.h"
-#include "../units.h"
+#include "game.h"
+#include "localplayer.h"
+#include "main.h"
+#include "units.h"
-#include "../net/messageout.h"
+#include "net/messageout.h"
-#include "../resources/colordb.h"
+#include "resources/colordb.h"
-#include "../utils/gettext.h"
-#include "../utils/strprintf.h"
-#include "../utils/stringutils.h"
+#include "utils/gettext.h"
+#include "utils/strprintf.h"
+#include "utils/stringutils.h"
-#define MAX_SLOT 2
+#include <guichan/font.hpp>
+
+#include <string>
// Defined in main.cpp, used here for setting the char create dialog
extern CharServerHandler charServerHandler;
@@ -258,7 +256,7 @@ void CharSelectDialog::action(const gcn::ActionEvent &event)
{
new CharDeleteConfirm(this);
}
- else if (n_character <= MAX_SLOT)
+ else if (n_character <= maxSlot)
{
// Start new character dialog
CharCreateDialog *charCreateDialog =